开放显示网络的移动应用:常见的设计考虑

R. Jose, Jorge C. S. Cardoso, Florian Alt, S. Clinch, N. Davies
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引用次数: 11

摘要

移动设备可以成为与公共展示交互的强大工具,但支持这种交互形式的移动应用程序尚未成为我们日常生活的一部分。目前还没有被广泛接受的抽象、标准或实践可以实现移动设备和公共显示之间的系统交互。我们设想,公共展示将从一个封闭的展示网络世界转变为一个移动应用程序可以让人们在日常旅行中与无数的展示互动的场景。在这项研究中,我们研究了公共共享显示和移动应用程序之间协作交互的关键过程。根据我们自己开发和部署3个应用程序的经验教训,以及对文献中描述的交互特性的分析,我们确定了可能形成这种交互形式的8个关键过程:发现、关联、存在管理、探索、界面迁移、控制器、媒体上传和媒体下载。这项工作的贡献是识别这些高级过程,并引出显示网络的主要设计考虑因素。
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Mobile applications for open display networks: common design considerations
Mobile devices can be a powerful tool for interaction with public displays, but mobile applications supporting this form of interaction are not yet part of our everyday reality. There are no widely accepted abstractions, standards, or practices that may enable systematic interaction between mobile devices and public displays. We envision public displays to move away from a world of closed display networks to scenarios where mobile applications could allow people to interact with the myriad of displays they might encounter during their everyday trips. In this research, we study the key processes involved in this collaborative interaction between public shared displays and mobile applications. Based on the lessons learned from our own development and deployment of 3 applications, and also on the analysis of the interactive features described in the literature, we have identified 8 key processes that may shape this form of interaction: Discovery, Association, Presence Management, Exploration, Interface Migration, Controller, Media Upload and Media Download. The contribution of this work is the identification of these high-level processes and an elicitation of the main design considerations for display networks.
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