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引用次数: 0

摘要

玩耍行为在动物王国中相对罕见,但却很普遍,在某些谱系中,不仅在儿童时期,而且在成年期都很常见。它可以有多种形式,如游戏行为可以指向社会伙伴(社交游戏),指向无生命的物体(物体游戏),或自我导向,如动物跳跃、奔跑和转身(运动旋转游戏)。在理解哺乳动物调节社交游戏的神经、情感和认知机制方面已经取得了相当大的进展,但类似的机制是否用于调节其他形式的游戏,或适用于非哺乳动物,仍有待解决。同样,一些哺乳动物的社交游戏已被证明有利于社会认知技能和情绪恢复能力的发展,而运动旋转游戏则有利于运动技能的发展。使某些物种获得这些好处的因素也有待解决。考虑物种亲缘关系的统计方法越来越多地被应用于分析日益增长的比较数据库,其中包括来自许多不同谱系的物种。此外,数学和计算模型被用来测试各种因素的解释能力,以解释游戏的演变。再加上神经科学的新方法可以更深入地了解游戏过程中的大脑,这些方法将在未来几十年里在理解游戏方面取得非凡的进展。
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Play
Play behavior is relatively rare in the animal kingdom, but is widespread, and in some lineages is very common not only in childhood but also in adulthood. It can take many forms, as playful actions can be directed to a social partner (social play), to an inanimate object (object play), or self-directed, as the animal, jumps, runs, and turns (locomotor-rotational play). Considerable progress has been made in understanding the neural, emotional, and cognitive mechanisms mammals use in regulating social play, but whether comparable mechanisms are used to regulate other forms of play, or apply to non-mammalian animals, remains to be resolved. Similarly, social play in some mammals has been demonstrated to benefit the development of sociocognitive skills and emotional resilience, while locomotor-rotational play can benefit the development of motor skills. The factors that allow some species to gain these benefits also remain to be resolved. Statistical approaches that take the relatedness of species into account are increasingly being applied to analyze a growing comparative database that includes species from many different lineages. In addition, mathematical and computational models are being used to test the explanatory power of various factors to account for the evolution of play. Coupled with new methods in neuroscience that provide a deeper understanding of the brain during play, these approaches will enable extraordinary progress in understanding play over the next few decades.
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