离散/连续模型的交互式物理操作

Mika Harada, A. Witkin, D. Baraff
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引用次数: 109

摘要

过去,基于物理的建模已被用于支持各种交互式建模任务,包括自由曲面设计、机构设计、约束绘图和交互式相机控制。在这些系统中,用户通过施加虚拟力与模型交互,系统根据主动约束对虚拟力做出响应。在过去,这种交互作用只适用于由连续参数控制的模型。在本文中,我们提出了对混合连续/离散模型的扩展,强调了在建筑和其他领域中出现的约束布局问题。当被拖拽的物体被几何约束阻止进一步运动时,触发局部离散搜索,在此期间可以执行转换,例如交换相邻物体。搜索的结果是一个“附近”状态,在这种状态下,目标对象已经向指定的方向移动,并且满足所有约束。过渡到这种状态是用简单但有效的动画视觉效果来描绘的。转换完成后,将恢复连续拖动。由此产生的离散和连续操作之间的无缝过渡允许用户通过拖动对象轻松探索混合设计空间。并将此方法应用于建筑平面设计、电路板布局、美术分析和页面布局。
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Interactive physically-based manipulation of discrete/continuous models
Physically-based modeling has been used in the past to support a variety of interactive modeling tasks including free-form surface design, mechanism design, constrained drawing, and interactive camera control. In these systems, the user interacts with the model by exerting virtual forces, to which the system responds subject to the active constraints. In the past, this kind of interaction has been applicable only to models that are governed by continuous parameters. In this paper we present an extension to mixed continuous/discrete models, emphasizing constrained layout problems that arise in architecture and other domains. When the object being dragged is blocked from further motion by geometric constraints, a local discrete search is triggered, during which transformations such as swapping of adjacent objects may be performed. The result of the search is a “nearby” state in which the target object has been moved in the indicated direction and in which all constraints are satisfied. The transition to this state is portrayed using simple but effective animated visual effects. Following the transition, continuous dragging is resumed. The resulting seamless transitions between discrete and continuous manipulation allow the user to easily explore the mixed design space just by dragging objects. We demonstrate the method in application to architectural floor plan design, circuit board layout, art analysis, and page layout.
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