“可访问性研究是怎么回事?”在ASSETS出版物中残疾类别和研究领域的频率和趋势

Ather Sharif, Ploypilin Pruekcharoen, Thrisha Ramesh, Ruoxi Shang, Spencer Williams, Gary Hsieh
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引用次数: 1

摘要

ACM SIGACCESS计算机与可访问性会议(ASSETS)被认为是研究可访问性的重要论坛之一。最近,Mack等人阐明了人口统计、目标、研究方法和可访问性研究随时间的演变。我们通过探索ASSETS (N=1,678)出版物中残疾类别和计算机科学研究领域的频率和趋势来扩展他们的工作。我们的研究结果表明,在不同的出版年份,残疾类别和研究领域差异很大。我们发现,在过去的10年里,针对心理健康相关残疾和AR/VR研究领域的出版物呈增加趋势。相反,游戏、输入方法/交互技术和用户界面领域呈现下降趋势。此外,我们的结果表明,大多数出版物使用AI/ML/CV/NLP领域(19%),关注视力障碍人士(42%)。我们分享我们的初步勘探结果,并确定未来工作的途径。
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“What’s going on in Accessibility Research?” Frequencies and Trends of Disability Categories and Research Domains in Publications at ASSETS
ACM SIGACCESS Conference on Computers and Accessibility (ASSETS) is considered one of the premium forums for research on accessibility. Recently, Mack et al. shed light on the demographics, goals, research methodologies, and evolution of accessibility research over time. We extend their work by exploring the frequencies and trends of disability categories and computer science research domains in publications at ASSETS (N=1,678). Our results show that disability categories and research domains varied significantly across the publication years. We found that in the past 10 years, publications targeting Mental-Health-Related disabilities and the research domain of AR/VR show an increasing trend. In opposition, Gaming, Input Methods/Interaction Techniques, and User Interfaces domains portray a decreasing trend. Additionally, our results show that the majority of the publications utilize the AI/ML/CV/NLP domain (19%) and focus on people with visual disabilities (42%). We share our preliminary exploration results and identify avenues for future work.
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