NoobLab:一个用于编程教学的智能学习环境

P. Neve, G. Hunter, D. Livingstone, J. Orwell
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引用次数: 14

摘要

计算机程序设计是一门实践性很强的学科,作为学习过程的一部分,那些刚接触这门学科的人必须参与动手实验。然而,当面对庞大的队列和对远程和学生灵活学习的日益增长的需求时,将其纳入编程课程可能是困难的。在现实世界的编程研讨会上,导师和学生之间存在着一种不容易在网上复制的动态关系。在本文中,我们描述了一个在线学习环境,该环境开始创建这种动态的模拟,并将其成功集成到本科编程模块中。最终,这种潜力不仅可以改善学生的学习体验,还可以调查和告知编程教学本身。
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NoobLab: An Intelligent Learning Environment for Teaching Programming
Computer programming is a highly practical subject and it is essential that those new to the discipline engage in hands-on experimentation as part of the learning process. However, when faced with large cohorts and an increasing demand for distance and student flexible learning, incorporating this into a programming course can be difficult. There is a dynamic that exists between tutor and student in a real-world programming workshop session that is not easily replicated online. In this paper we describe an online learning environment that begins to create an analogue of this dynamic and its successful integration into an undergraduate programming module. Ultimately, the potential exists to not only improve the student learning experience but also investigate and inform programming pedagogy itself.
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