虚拟现实环境中的单立体相机:晕动症案例研究

Michael Isaza, Jingjing Zhang, Karis Kim, Chao Mei, Rongkai Guo
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引用次数: 2

摘要

虚拟现实(VR)中的晕动症是影响整体体验的一个严重问题。许多研究论文调查了晕屏的原因,并提供了减少晕屏的潜在解决方案。在本文中,我们展示了一种在虚拟环境(VE)中使用一种新颖的渲染技术-动态单立体渲染系统(DMSRS)来减少晕动病的方法。DMSRS系统使用两个不同的相机来创建混合渲染,包括单视角和立体系统。默认情况下,ve只使用立体或单视渲染进行渲染。结果表明,在使用DMSRS时,很少或没有VR体验的用户中,晕动症有所减少。
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Mono-Stereoscopic Camera in a Virtual Reality Environment: Case Study in Cybersickness
Cybersickness in Virtual Reality (VR) is a serious issue affecting the overall experience. Many research papers have investigated the causes of cybersickness and offered potential solutions for reducing cybersickness. In this paper, we demonstrate a method to reduce cybersickness by using a novel rendering technique in the virtual environment (VE)- Dynamic Mono-Stereoscopic Rendering System (DMSRS). The DMSRS system uses two different cameras to create a hybrid rendering that includes monoscopic and stereoscopic systems. By default, VEs are rendered using stereoscopic or monoscopic rendering exclusively. The results indicate that cybersickness decreased amongst users with little to no VR experience hindered when using the DMSRS.
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