{"title":"使用微型投影仪探索其他世界","authors":"Rossana Santos, N. Correia","doi":"10.1109/ISM.2015.59","DOIUrl":null,"url":null,"abstract":"This paper proposes a concept of exploring virtual worlds using a pico projector. To demonstrate this concept, a game, called Gone Fishing, was created on top of the infrastructure vuSpot. Gone Fishing is a game where a mobile device projects a virtual seabed over a room. Each user owns an aquarium and fish, flora and decorations can be collected and exchanged. Fish must be pursued to be captured. Pico projectors are becoming popular and more applications are needed. We intend to create applications that use pico projectors and mobile devices to play games and explore spaces using vuSpot, an infrastructure adaptable to a space that uses existing video camera networks to support interactive experiences. With this game we aim at exploring the application of pico projectors in gaming, investigating new forms of interaction and social experiences using mobile devices and pico projectors.","PeriodicalId":250353,"journal":{"name":"2015 IEEE International Symposium on Multimedia (ISM)","volume":"52 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2015-12-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Using Pico Projectors to Explore Other Worlds\",\"authors\":\"Rossana Santos, N. Correia\",\"doi\":\"10.1109/ISM.2015.59\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This paper proposes a concept of exploring virtual worlds using a pico projector. To demonstrate this concept, a game, called Gone Fishing, was created on top of the infrastructure vuSpot. Gone Fishing is a game where a mobile device projects a virtual seabed over a room. Each user owns an aquarium and fish, flora and decorations can be collected and exchanged. Fish must be pursued to be captured. Pico projectors are becoming popular and more applications are needed. We intend to create applications that use pico projectors and mobile devices to play games and explore spaces using vuSpot, an infrastructure adaptable to a space that uses existing video camera networks to support interactive experiences. With this game we aim at exploring the application of pico projectors in gaming, investigating new forms of interaction and social experiences using mobile devices and pico projectors.\",\"PeriodicalId\":250353,\"journal\":{\"name\":\"2015 IEEE International Symposium on Multimedia (ISM)\",\"volume\":\"52 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2015-12-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2015 IEEE International Symposium on Multimedia (ISM)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ISM.2015.59\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2015 IEEE International Symposium on Multimedia (ISM)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ISM.2015.59","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
This paper proposes a concept of exploring virtual worlds using a pico projector. To demonstrate this concept, a game, called Gone Fishing, was created on top of the infrastructure vuSpot. Gone Fishing is a game where a mobile device projects a virtual seabed over a room. Each user owns an aquarium and fish, flora and decorations can be collected and exchanged. Fish must be pursued to be captured. Pico projectors are becoming popular and more applications are needed. We intend to create applications that use pico projectors and mobile devices to play games and explore spaces using vuSpot, an infrastructure adaptable to a space that uses existing video camera networks to support interactive experiences. With this game we aim at exploring the application of pico projectors in gaming, investigating new forms of interaction and social experiences using mobile devices and pico projectors.