在SystemC-WMS中的物理建模和电吉他效果的实时合成

Francesco Gambini, M. Conti, S. Orcioni, F. Ripa, M. Caldari
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引用次数: 5

摘要

物理模型广泛应用于声音合成和转换。本文介绍了一种使用SystemC在系统级设计环境中集成声音物理建模的一般方法。该方法已特别应用于电吉他效果的物理建模。所开发的模型已用于PC上可调谐电吉他效果发生器的实时合成,有助于优化算法,为未来的硬件实现和集成在DSP架构中进行声音合成。
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Physical modelling in SystemC-WMS and real time synthesis of electric guitar effects
Physical models are widely used for sound synthesis and transformation. This paper presents a general methodology for the integration of physical modelling of sounds in a system level design environment using SystemC. The methodology has been applied in particular for physical modelling of electric guitar effects. The model developed has been used for a real time synthesis of a tunable electric guitar effects generator on a PC useful for the optimization of the algorithm for a future hardware implementation and integration in a DSP architecture for sound synthesis.
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