G. Chernyshov, Kirill Ragozin, Jiajun Chen, K. Kunze
{"title":"Dubhap:一种基于感官替代的超人运动","authors":"G. Chernyshov, Kirill Ragozin, Jiajun Chen, K. Kunze","doi":"10.1145/3210299.3210303","DOIUrl":null,"url":null,"abstract":"Presenting DubHap. A new Superhuman Sport based on the augmentation of human senses. The core idea of the game is to have players perform the activities in a virtual environment that can be sensed, perceived and interacted with only when the player's eyes are closed. Instead of perceiving the game field visually, the players have to \"scan\" the environment with their hands and rely only on the haptic sensations on their palms. Haptic feedback is given to the players when they point at the virtual object and interact with it. Mechanically, the game resembles a volleyball match. Two teams occupy the territories on the opposite sides of a rectangular playing field separated by some space in between. Each team has to deflect virtual projectiles coming towards their area and send them to their opponent. Interactions happen only on the team's part of the field, where each player can pull, push or hold the projectile. When the projectile is missed, an opposing team scores a point. The amount of time that each player can spend in the virtual environment is limited, but restores when players open their eyes.","PeriodicalId":192489,"journal":{"name":"SHS '18","volume":"48 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2018-07-02","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"7","resultStr":"{\"title\":\"Dubhap: a sensory substitution based superhuman sport\",\"authors\":\"G. Chernyshov, Kirill Ragozin, Jiajun Chen, K. Kunze\",\"doi\":\"10.1145/3210299.3210303\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Presenting DubHap. A new Superhuman Sport based on the augmentation of human senses. The core idea of the game is to have players perform the activities in a virtual environment that can be sensed, perceived and interacted with only when the player's eyes are closed. Instead of perceiving the game field visually, the players have to \\\"scan\\\" the environment with their hands and rely only on the haptic sensations on their palms. Haptic feedback is given to the players when they point at the virtual object and interact with it. Mechanically, the game resembles a volleyball match. Two teams occupy the territories on the opposite sides of a rectangular playing field separated by some space in between. Each team has to deflect virtual projectiles coming towards their area and send them to their opponent. Interactions happen only on the team's part of the field, where each player can pull, push or hold the projectile. When the projectile is missed, an opposing team scores a point. The amount of time that each player can spend in the virtual environment is limited, but restores when players open their eyes.\",\"PeriodicalId\":192489,\"journal\":{\"name\":\"SHS '18\",\"volume\":\"48 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2018-07-02\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"7\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"SHS '18\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/3210299.3210303\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"SHS '18","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3210299.3210303","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Dubhap: a sensory substitution based superhuman sport
Presenting DubHap. A new Superhuman Sport based on the augmentation of human senses. The core idea of the game is to have players perform the activities in a virtual environment that can be sensed, perceived and interacted with only when the player's eyes are closed. Instead of perceiving the game field visually, the players have to "scan" the environment with their hands and rely only on the haptic sensations on their palms. Haptic feedback is given to the players when they point at the virtual object and interact with it. Mechanically, the game resembles a volleyball match. Two teams occupy the territories on the opposite sides of a rectangular playing field separated by some space in between. Each team has to deflect virtual projectiles coming towards their area and send them to their opponent. Interactions happen only on the team's part of the field, where each player can pull, push or hold the projectile. When the projectile is missed, an opposing team scores a point. The amount of time that each player can spend in the virtual environment is limited, but restores when players open their eyes.