{"title":"适应性行为程序设计","authors":"Nir Eitan, D. Harel","doi":"10.1109/ICTAI.2011.109","DOIUrl":null,"url":null,"abstract":"We introduce a way to program adaptive reactive systems, using behavioral, scenario-based programming. Extending the semantics of live sequence charts with reinforcements allows the programmer not only to specify what the system should do or must not do, but also what it should try to do, in an intuitive and incremental way. By integrating scenario-based programs with reinforcement learning methods, the program can adapt to the environment, and try to achieve the desired goals. Visualization methods and modular learning decompositions, based on the unique structure of the program, are suggested, and result in an efficient development process and a fast learning rate.","PeriodicalId":332661,"journal":{"name":"2011 IEEE 23rd International Conference on Tools with Artificial Intelligence","volume":"65 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2011-11-07","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"14","resultStr":"{\"title\":\"Adaptive Behavioral Programming\",\"authors\":\"Nir Eitan, D. Harel\",\"doi\":\"10.1109/ICTAI.2011.109\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"We introduce a way to program adaptive reactive systems, using behavioral, scenario-based programming. Extending the semantics of live sequence charts with reinforcements allows the programmer not only to specify what the system should do or must not do, but also what it should try to do, in an intuitive and incremental way. By integrating scenario-based programs with reinforcement learning methods, the program can adapt to the environment, and try to achieve the desired goals. Visualization methods and modular learning decompositions, based on the unique structure of the program, are suggested, and result in an efficient development process and a fast learning rate.\",\"PeriodicalId\":332661,\"journal\":{\"name\":\"2011 IEEE 23rd International Conference on Tools with Artificial Intelligence\",\"volume\":\"65 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2011-11-07\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"14\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2011 IEEE 23rd International Conference on Tools with Artificial Intelligence\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ICTAI.2011.109\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2011 IEEE 23rd International Conference on Tools with Artificial Intelligence","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICTAI.2011.109","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
We introduce a way to program adaptive reactive systems, using behavioral, scenario-based programming. Extending the semantics of live sequence charts with reinforcements allows the programmer not only to specify what the system should do or must not do, but also what it should try to do, in an intuitive and incremental way. By integrating scenario-based programs with reinforcement learning methods, the program can adapt to the environment, and try to achieve the desired goals. Visualization methods and modular learning decompositions, based on the unique structure of the program, are suggested, and result in an efficient development process and a fast learning rate.