{"title":"2013年IGIC技术方案","authors":"-. S. Mozar, N. Gershon, Steve Dukes","doi":"10.1109/igic.2013.6659117","DOIUrl":null,"url":null,"abstract":"9:15-9:38 Webz of War: A Cooperative Exergame Driven by the Heart Paul Navarro, Megan Johns, Tzu-Hsun Lu, Heather Martin, Vijay Poduval, Mat Robinson, Andrew Roxby and Michael Christel 9:38-10:00 AREEF: Multi-Player Underwater Augmented Reality Experience Leif Oppermann, Lisa Blum, Jun-Yeong Lee and Jung-Hyub Seo 10:00-10:23 Maintaining Long Distance Togetherness: Synchronous Communication with Minecraft and Skype Amber Choo, Mehdi Karamnejad and Aaron May 10:23-10:45 An Evaluation of the Impact of Game Genre on User Experience in Cloud Gaming Peter Quax, Anastasiia Beznosyk, Wouter Vanmontfort, Robin Marx and Wim Lamotte","PeriodicalId":345745,"journal":{"name":"2013 IEEE International Games Innovation Conference (IGIC)","volume":"2015 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"2013 IGIC technical program\",\"authors\":\"-. S. Mozar, N. Gershon, Steve Dukes\",\"doi\":\"10.1109/igic.2013.6659117\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"9:15-9:38 Webz of War: A Cooperative Exergame Driven by the Heart Paul Navarro, Megan Johns, Tzu-Hsun Lu, Heather Martin, Vijay Poduval, Mat Robinson, Andrew Roxby and Michael Christel 9:38-10:00 AREEF: Multi-Player Underwater Augmented Reality Experience Leif Oppermann, Lisa Blum, Jun-Yeong Lee and Jung-Hyub Seo 10:00-10:23 Maintaining Long Distance Togetherness: Synchronous Communication with Minecraft and Skype Amber Choo, Mehdi Karamnejad and Aaron May 10:23-10:45 An Evaluation of the Impact of Game Genre on User Experience in Cloud Gaming Peter Quax, Anastasiia Beznosyk, Wouter Vanmontfort, Robin Marx and Wim Lamotte\",\"PeriodicalId\":345745,\"journal\":{\"name\":\"2013 IEEE International Games Innovation Conference (IGIC)\",\"volume\":\"2015 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"1900-01-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2013 IEEE International Games Innovation Conference (IGIC)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/igic.2013.6659117\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2013 IEEE International Games Innovation Conference (IGIC)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/igic.2013.6659117","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
摘要
9:15-9:38 Webz of War:由心驱动的合作游戏Paul Navarro, Megan Johns, zz - hsun Lu, Heather Martin, Vijay Poduval, Mat Robinson, Andrew Roxby和Michael Christel 9:38-10:00 AREEF:多人水下增强现实体验Leif Oppermann, Lisa Blum, Jun-Yeong Lee和Jung-Hyub Seo 10:00-10:23保持远距离在一起游戏类型对云游戏用户体验的影响评估Peter Quax, Anastasiia Beznosyk, Wouter Vanmontfort, Robin Marx和Wim Lamotte
9:15-9:38 Webz of War: A Cooperative Exergame Driven by the Heart Paul Navarro, Megan Johns, Tzu-Hsun Lu, Heather Martin, Vijay Poduval, Mat Robinson, Andrew Roxby and Michael Christel 9:38-10:00 AREEF: Multi-Player Underwater Augmented Reality Experience Leif Oppermann, Lisa Blum, Jun-Yeong Lee and Jung-Hyub Seo 10:00-10:23 Maintaining Long Distance Togetherness: Synchronous Communication with Minecraft and Skype Amber Choo, Mehdi Karamnejad and Aaron May 10:23-10:45 An Evaluation of the Impact of Game Genre on User Experience in Cloud Gaming Peter Quax, Anastasiia Beznosyk, Wouter Vanmontfort, Robin Marx and Wim Lamotte