坡的树

Doros Polydorou
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引用次数: 0

摘要

这幅作品的灵感来自埃德加·艾伦·坡的短篇小说《金甲虫》。故事讲述了威廉·勒格朗、他的仆人朱庇特和一个不知名的叙述者寻找埋藏的宝藏的故事。坡在写《金甲虫》时利用了密码学的流行,他的故事围绕着一个团队试图破解密码展开。故事中的人物遵循一个简单的替代密码来解码一条消息,最终将他们引向宝藏。在这个项目中,目标是将解密的文本重新编码为数字形式,并将其转换为3d树。为了实现这一点,使用了以下过程:1)使用乔姆基的上下文无关语法,将文本分解为语法树。2)通过使用简单的替换过程,就像Poe使用的那样,语法树变成了L-systems语法。3)树然后生成使用内置的l -系统功能在胡迪尼4)玛雅被用来风格化,纹理和渲染3d树。
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Poe's tree
This artwork is inspired by the short story "The Gold-Bug" by Edgar Alan Poe. The story follows William Legrand, his servant Jupiter and an unnamed narrator on their quest to uncover a buried treasure. Poe took advantage of the popularity of cryptography as he was writing the "The Gold-Bug" and his story revolves around the team trying to solve a cipher. The characters in the story follow a simple substitution cipher to decode a message that eventually leads them to the treasure. With this project, the aim was to re-encode the decrypted text into a digital form and turn it into a 3d tree. In order for this to be achieved, the following process was used: 1) Using Chomky's Context-Free-Grammar, the text was broken down into a syntax tree. 2) By using a simple substitution process, like the one used by Poe, the syntax tree was turned into an L-systems syntax. 3) The tree was then generated using the build-in L-Systems function in Houdini 4) Maya was used to stylize, texture and render the 3d tree.
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