{"title":"野外写生软件","authors":"D. Socha, J. Tenenberg","doi":"10.1109/ICSE.2013.6606687","DOIUrl":null,"url":null,"abstract":"This paper argues that understanding how professional software developers use diagrams and sketches in their work is an underexplored terrain. We illustrate this by summarizing a number of studies on sketching and diagramming across a variety of domains, and arguing for their limited generalizability. In order to develop further insight, we describe the design of a research project we are embarking upon and its grounding theoretical assumptions.","PeriodicalId":322423,"journal":{"name":"2013 35th International Conference on Software Engineering (ICSE)","volume":"46 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2013-05-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"11","resultStr":"{\"title\":\"Sketching software in the wild\",\"authors\":\"D. Socha, J. Tenenberg\",\"doi\":\"10.1109/ICSE.2013.6606687\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This paper argues that understanding how professional software developers use diagrams and sketches in their work is an underexplored terrain. We illustrate this by summarizing a number of studies on sketching and diagramming across a variety of domains, and arguing for their limited generalizability. In order to develop further insight, we describe the design of a research project we are embarking upon and its grounding theoretical assumptions.\",\"PeriodicalId\":322423,\"journal\":{\"name\":\"2013 35th International Conference on Software Engineering (ICSE)\",\"volume\":\"46 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2013-05-18\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"11\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2013 35th International Conference on Software Engineering (ICSE)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ICSE.2013.6606687\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2013 35th International Conference on Software Engineering (ICSE)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICSE.2013.6606687","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
This paper argues that understanding how professional software developers use diagrams and sketches in their work is an underexplored terrain. We illustrate this by summarizing a number of studies on sketching and diagramming across a variety of domains, and arguing for their limited generalizability. In order to develop further insight, we describe the design of a research project we are embarking upon and its grounding theoretical assumptions.