多方指针跳转的最大通信复杂度

Joshua Brody
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引用次数: 8

摘要

研究了$k$层指针跳转问题的单向前端数(NOF)通信复杂度。这个问题的强下界对电路复杂性有重要的意义。我们所有的结果都适用于近视协议(玩家只能看到前面的一层,但仍然可以看到他们后面很远的地方)。此外,我们的结果适用于最大通信复杂性,其中协议对单个玩家发送的最大通信收取费用,而不是所有玩家发送的总通信。我们的主要结果是确定性协议的$n/2$位的下界,独立于玩家的数量。我们还提供了随机协议的匹配上界和$\Omega(n/k\log n)$下界,改进了Chakrabarti的界。在这个问题的非布尔版本中,我们给出了$n (\log^{(k-1)} n)(1-o(1))$位的下界,基本上与Damm等人给出的上界相匹配。
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The Maximum Communication Complexity of Multi-Party Pointer Jumping
We study the one-way number-on-the-forhead (NOF) communication complexity of the $k$-layer pointer jumping problem. Strong lower bounds for this problem would have important implications in circuit complexity. All of our results apply to myopic protocols (where players see only one layer ahead, but can still see arbitrarily far behind them.) Furthermore, our results apply to the maximum communication complexity, where a protocol is charged for the maximum communication sent by a single player rather than the total communication sent by all players. Our main result is a lower bound of $n/2$ bits for deterministic protocols, independent of the number of players. We also provide a matching upper bound, as well as an $\Omega(n/k\log n)$ lower bound for randomized protocols, improving on the bounds of Chakrabarti. In the non-Boolean version of the problem, we give a lower bound of $n (\log^{(k-1)} n)(1-o(1))$ bits, essentially matching the upper bound from Damm et al.
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