一种新的三维三角形网格混合空域水印

M. Ashourian
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引用次数: 6

摘要

本文提出了一种新的三维三角形网格数字水印方案。为了插入和提取水印信号,我们通过遍历三维网格模型生成三角带。我们把这些条分成两组。第一种方法是将水印信号嵌入到三维模型在球坐标系中的顶点位置,第二种方法是将水印信号嵌入到直角坐标系中的顶点位置。在这两种情况下,我们都对水印信号进行掩蔽操作,根据主数据沿横条的变化,自适应地改变嵌入强度,降低了数据嵌入的可见性失真。我们通过嵌入随机二值序列和应用不同的攻击(如加性随机噪声、MPEG-4 SNHC压缩和仿射变换)来测试水印方案的鲁棒性。
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A new mixed spatial domain watermarking of three dimensional triangle mesh
In this paper, we propose a new scheme for digital watermarking of three-dimensional (3-D) triangle meshes. In order to insert and extract watermark signals, we generate triangle strips by traversing the 3-D mesh model. We split the strips into two groups. For the first groups we embed the watermark signal into vertex positions of the 3-D model in the spherical coordinate system, and for the second group, we embed the watermark in the vertex positions in the Cartesian coordinates system. In both cases, we apply masking operation for the watermark signal according to the variation of the host data along the traversed strips so that we can change the embedding strength adaptively, and reduce the visibility distortion of the data embedding. We test robustness of the watermarking scheme by embedding a random binary sequence and applying different attacks, such as additive random noise, compression by MPEG-4 SNHC, and affine transform.
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