在VR中使用原地行走界面进行全景视频播放的效果

A. Muhammad, S. Ahn, Jae-In Hwang
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引用次数: 3

摘要

本文描述了使用原地行走(WIP)界面来控制头戴式显示器上360度全景虚拟现实(VR)视频的速度,并通过试点用户研究,评估了使用该界面对用户在环境中感受到的模拟器疾病和存在感的影响。结果与传统的360度VR视频体验进行了比较。
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Effect of using Walk-In-Place Interface for Panoramic Video Play in VR
This paper describes the use of walk-in-place (WIP) interface to control the speed of 360-degree panoramic virtual reality (VR) video on a head-mounted display and through a pilot user study, the effect of using this interface with respect to the amount of simulator sickness and presence in the environment felt by the user is evaluated. The results are compared with traditional 360-degree VR video experience.
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