级联

L. Cheng, Yuet Ting Cheng
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摘要

装置的物理部分由两个主要元素组成,即木桌和水生态系统。桌子既是一个水库,也是一个互动界面,而水生态系统则为水库提供不间断的水流。在技术方面,安装了多媒体系统,包括一台Mac Pro电脑,四个投影仪,一个扬声器,一个网络路由器,一个Xbox Kinect传感器和一个Arduino板。Arduino板连接了五个继电器,两个超声波传感器,一个红外传感器,一个水流传感器和一个水位传感器,用于检测和信号传输。在Cascade中有三种主要的交互作用。首先,当观众进入房间时,红外传感器感应到他的动作并关闭桌子的照明。瀑布的投影随后随着音乐淡入,触发水生态系统开启,形成一个水库。第二,投影提醒观众打开桌下的抽屉,与鹅卵石互动。当用户打开抽屉时,超声波传感器感应到抽屉的运动并打开/关闭LED。第三,当用户在桌上放置鹅卵石时,会改变储水池的水量和流量。因此,水位传感器用于检测水量,以控制溢流,水流传感器用于传输串行信号,使游动鱼的投影相应映射到水库上。Xbox传感器可以探测到鹅卵石,以避免鱼类碰撞。
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Cascade
The physical part of the installation composes of two major elements, namely a wooden table and a water ecosystem. The table is served as a water reservoir as well as an interaction interface while the water ecosystem provides a non-stop water flow for the water reservoir. On the technical side, the installation is set up with multimedia system consisting of a Mac Pro computer, four projectors, a speaker, a network router, an Xbox Kinect Sensor and an Arduino board. The Arduino board is connected to five relays, two ultrasonic sensors, one infra-red sensor, one water-flow sensor and one water-level sensor for detections and signal transmissions. There are three major interactions in Cascade. First, when audience enter the room, the infra-red sensor senses his movement and turns off the table lighting. Projection of a cascade then fades in with music triggering the water ecosystem to be turned on to form a water reservoir. Second, projection reminds audience to open the under-table drawer and interact with pebbles. When users open the drawer, the ultrasonic sensor senses the drawer movement and turns the LED on/off. Third, when users place pebbles on the table, water volume and flow rate of the reservoir will be changed. Therefore, the water-level sensor is used to detect the amount of water for controlling the water overflow and the water-flow sensor is used to transmit serial signals for projections of swimming fish to be mapped onto the reservoir accordingly. Pebbles are detected by the Xbox sensor to avoid fish collisions.
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