基于非均匀不规则物体动态仿真的动画

Luís A. Rivera, P. Carvalho, L. Velho
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引用次数: 2

摘要

我们提出了一种新的技术,为具有任意形状和粗糙度的物体的碰撞动力学建模提供了一个统一的框架。该方法假定物体的边界由扰动随机分布的初等线段表示。碰撞检测和处理是根据这种概念表示来完成的。为了有效地检测不规则物体之间的碰撞,我们引入了增强的定向有界框树。
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Animation based in dynamic simulation involving irregular objects with non-homogeneous rugosities
We propose a new technique that provides a unified framework for modeling the collision dynamics of objects having arbitrary shape and rugosity. The technique assumes that boundary of the object is expressed by elementary segments with some random distribution of perturbation. Collision detection and treatment is done considering this conceptual representation. In order to efficiently detect collisions between irregular objects, we introduce the augmented oriented bounded box tree.
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