{"title":"将CG元素无缝替换为真人镜头的过程","authors":"Jin-yi Zhi","doi":"10.1109/IV.2013.74","DOIUrl":null,"url":null,"abstract":"This research focused on inserting a computer-generated element into live-action footage, and seamlessly replacing unwanted objects in the footage in order to creating a realistic and seamless visual representation in the field of digital compositing. The purpose of this paper is to cover a detailed working process of digital compositing in order to clarify the production process and provide a clear idea for those entry-level artists to improve an overall understanding of the digital compositing and visual effects and hopefully inspire further collaboration and participants particularly between academia and industry.","PeriodicalId":354135,"journal":{"name":"2013 17th International Conference on Information Visualisation","volume":"413 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2013-07-12","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"A Process of Seamlessly Replacing CG Elements into Live-Action Footage\",\"authors\":\"Jin-yi Zhi\",\"doi\":\"10.1109/IV.2013.74\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This research focused on inserting a computer-generated element into live-action footage, and seamlessly replacing unwanted objects in the footage in order to creating a realistic and seamless visual representation in the field of digital compositing. The purpose of this paper is to cover a detailed working process of digital compositing in order to clarify the production process and provide a clear idea for those entry-level artists to improve an overall understanding of the digital compositing and visual effects and hopefully inspire further collaboration and participants particularly between academia and industry.\",\"PeriodicalId\":354135,\"journal\":{\"name\":\"2013 17th International Conference on Information Visualisation\",\"volume\":\"413 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2013-07-12\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2013 17th International Conference on Information Visualisation\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/IV.2013.74\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2013 17th International Conference on Information Visualisation","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/IV.2013.74","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
A Process of Seamlessly Replacing CG Elements into Live-Action Footage
This research focused on inserting a computer-generated element into live-action footage, and seamlessly replacing unwanted objects in the footage in order to creating a realistic and seamless visual representation in the field of digital compositing. The purpose of this paper is to cover a detailed working process of digital compositing in order to clarify the production process and provide a clear idea for those entry-level artists to improve an overall understanding of the digital compositing and visual effects and hopefully inspire further collaboration and participants particularly between academia and industry.