Yulina dan Khusnul Khotimah
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摘要

本研究是利用adobe flash CS6开发一种基于多媒体的学习媒体,应用于楠榜小学字母教材的研究与开发。本研究的发展包括七个阶段:(1)问题的识别;(2)数据收集;(3)产品设计;(4)设计验证;(5)修订;(六)产品试制;(7)产品修订。这个学习媒体已经得到了相关材料专家和设计和媒体专家的认可。参考材料专家和设计与媒体专家,发现该学习媒体符合适当性标准,评分为“非常满意”,即推荐该媒体作为学习媒体在学校实施。在测试前和测试后,对丹戎阿曼SDN 4班28名学生进行了测试,以测量学生在使用该学习媒体前后的教学过程中的得分。数据分析采用正态性、齐性和t检验分析。独立t检验结果显示显著值(0,00)小于(0,05)的值。由此可见,采用基于学习媒体的多媒体技术,利用Adobe flash CS6进行楠榜字母教材的教学是合适的。
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PENGEMBANGAN MEDIA PEMBELAJARAN BERBASIS MULTIMEDIA MENGGUNAKAN ADOBE FLASH CS6 PADA PENGENALAN AKSARA LAMPUNG DI SEKOLAH DASAR
This research was a research and development which aimed at developing a learning media based multimedia using adobe flash CS6 applied in Lampung alphabetics material in Elementary school level. This research development consisted of seven stages: (1) indentification of the problem; (2) data collection; (3) product design; (4) design validation; (5) revision; (6) product try out; (7) product revision. This learning media has been validated by those who are expert in the related material and the one who is expert in design and media. Refering to the expert of material and the expert of design and media, it is found that the learning media met the appropriateness standard with grade “very satiesfying” meaning that the media is recommended to be implemented as a learning media at school. The try out was conducted throughout pretest and posttest given to the 1 class of SDN 4 Tanjung Aman consisting of 28 students in order to measure the students’ score before and after the teaching and learning process using this learning media. The data analysis used was normality, homogeneity, and t-test analysis. The result of independent t-test shows that the significant value (0,00) is less than the value of   (0,05). Therefore, it reveals that the use of learning media based multimedia using Adobe flash CS6 is appropriate to be used in teaching Lampung alphabetics material.
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