利用破冰和游戏进行互动式在线学习

Herman Felani
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引用次数: 1

摘要

2019冠状病毒病大流行影响了包括高等教育在内的各级教育的教学过程。在减少人与人之间的接触和防止病毒传播的努力中,实施在线教学过程是不可避免的。然而,有人抱怨在线课堂或会议的互动质量缺乏参与者与教师之间的热情和有意义的沟通。本研究的目的是在在线会议中实施和评估一些破冰和游戏,以实现在线课程参与者之间良好沟通质量的互动学习。本定性研究采用了行动研究的方法。结果表明,参与者对破冰和互动改善的实施有积极的感知。因此,建议在在线会议中使用适当的破冰和游戏。
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use of icebreakers and games for interactive online learning
The COVID-19 pandemic has been affecting the teaching-learning process in all levels of education, including in higher education. The implementation of online teaching-learning process has been inevitable in the effort to reduce the people to people contact and to prevent the spread of the virus. However, there have been complaints that the interaction quality during online class or meeting is lacking of warm and meaningful communication between the participants and the teachers. This research aims to implement and evaluate some ice breaking and games during online meetings to achieve an interactive learning with the good communication quality between participants of online classes. This qualitative research used the approach of action research. The results indicated that the implementation of ice breaking and improvement of interaction has been positively perceived by the participants. Thus, using proper ice breaking and games during online meetings is suggested.
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