为虚拟环境组织现成的虚拟对象

W. Idris, Md. Yazid Mohd. Saman, Aziz Ahmad, A. Noor
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引用次数: 3

摘要

在模拟世界中,虚拟现实(VR)软件允许用户可视化,操作和与计算机和复杂数据交互。VR已被应用于建筑、医学、广告、商业、娱乐和教育等领域。开发VR环境成本高昂。需要高技术人员从头开始创建虚拟对象。一旦创建了虚拟系统,管理和修改它就会产生更多的问题。非技术用户需要能够创建和修改他们自己的虚拟环境。本文讨论了一个系统的、动态的框架来管理虚拟环境中的虚拟对象。它被称为虚拟现实系统-层次嵌入式虚拟对象(VRS-HEVO)。它由两个部分组成;独立式VRS-HEVO和分布式VRS-HEVO。为了实现该框架,使用了Java 3D和Java Swing。对框架的性能进行了可用性研究。用户认为它是一个易于使用的工具,特别是在教育环境中。
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Organizing ready-made virtual objects for virtual environments
In the world of simulation, Virtual reality (VR) software allows users to visualize, manipulate and interact with computers and complex data. VR has been utilized in applications such as architecture, medicine, advertisement, business, entertainment, and education. Developing VR environments is costly and expensive. Highly-technical persons are needed to create the virtual objects from scratch. Once a virtual system is created, managing and modifying it creates further problems. There is a need for non-technical users to be able to create and modify their own virtual environments. This paper discusses a systematic and dynamic framework to manage virtual objects in virtual environment. It is called Virtual Reality System-Hierarchy Embedded Virtual Objects (VRS-HEVO). It comprises of two components; the Stand- Alone VRS-HEVO and the Distributed VRS-HEVO. To implement the framework, Java 3D and Java Swing have been used. A usability study on the performance of the framework has been carried out. Users have perceived it as an easy tool to use, especially for an environment in education.
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