移动自组网中AODV UU和batmand性能的分析比较

Muflich Putera Prathama, Istikmal, S. N. Hertiana
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引用次数: 3

摘要

如今,技术有向无线技术发展的趋势。影响开发的因素之一是系统向用户提供的移动能力。当前的无线技术之一是移动自组织网络。AODV和BATMAN等路由协议是移动自组网实现的重要特征。在现实生活中实现AODV和BATMAN是通过使用AODV UU和BATMAN Daemon。本文在移动自组织网络中实现了四个节点来评估这两种路由协议。对于移动场景,源节点以约3km /h的速度来回移动到目的节点。系统中文件的收发采用分布式网络流量发生器(DITG)。分析的参数包括平均丢包率、平均吞吐量和平均抖动。无移动场景实现的平均丢包率范围为0% ~ 3.358%,平均吞吐量范围为393.1821813 ~ 409.9955152 Kbps,平均抖动范围为0.00052182 ~ 0.00604264 s。此外,通过源节点移动场景的实现,平均丢包率在0.002% ~ 4.276%之间,平均吞吐量在386.6820413 ~ 409.8114591 Kbps之间,平均抖动在0.00202616 ~ 0.00609198 s之间。
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An analysis comparison of AODV UU and batmand performance for mobile ad-hoc network
Nowadays, technology tends to be developed to wireless technology. One of factors affects that development is mobile capability offered by the system to users. One of current wireless technology is mobile ad-hoc network. Important feature of mobile ad-hoc network implementation is routing protocol such as AODV and BATMAN. Implementing AODV and BATMAN in real life is by using AODV UU and BATMAN Daemon. In this paper, four nodes are implemented to evaluate both routing protocols in mobile ad-hoc network. For mobile scenario, source node moves with velocity about three km/h back and forth to destination node. Sending and receiving files in system is using Distributed Internet Traffic Generator (DITG). Analyzed parameters in this system are average packets loss percentages, average throughput, and average jitter. Implementation of no movement scenario shows that average packets loss percentage ranges from 0% to 3.358%, average throughput ranges from 393.1821813 Kbps to 409.9955152 Kbps, and average jitter ranges from 0.00052182 s to 0.00604264 s. In addition, implementation of source node movement scenario shows that average packets loss percentage ranges from 0.002% to 4.276%, average throughput ranges from 386.6820413 Kbps to 409.8114591 Kbps, average jitter ranges from 0.00202616 s to 0.00609198 s.
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