以软件为基础的数学学习视频开发工具的有效性,以提高学习者对七年级及十年级教学材料的兴趣

Hafizah Risali, Z. Zulfah, Lussy Midani Rizki
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引用次数: 0

摘要

本研究是基于学校存在的问题,即学生对学习数学缺乏兴趣,这就需要在教学和学习过程中创新学校使用的学习媒体。本研究的目的是生产质量仪器验证,将用于评估基于wondershare filmora软件的数学学习视频。本发展研究采用了普洛普模型。普洛姆普模型包括三个阶段:初步研究阶段、原型设计阶段和评估阶段。本研究的对象是3位在各自领域有能力的专家验证者。本研究具有仪器的效度、实用性和有效性。研究数据收集采用观察表、访谈和问卷调查。使用的数据分析技术有初步数据分析、数据有效性分析、数据实用性分析和数据有效性分析。使用仪器验证的访谈问题,观察和问卷的评估表的结果表明,这三件事都在非常有效的类别中,因此访谈,观察和问卷已经被用来获取研究的数据和信息。
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Validitas Instrumen Pengembangan Video Pembelajaran Matematika Berbasis Software Wondershare Filmora Untuk Meningkatkan Minat Belajar Peserta Didik Materi Penyajian Didik Kelas VII SMP/MTs
This research is based on the problems that exist in schools namely the lack of student  interest  in  learning  mathematics  and  this  requires  an  innovation  of learning media used in schools during the teaching and learning process. This study aims to produce quality instrument validation that will be used in assessing mathematics learning videos based on the wondershare filmora software. This development research uses the Plomp model. The Plomp model consists of 3 stages, preliminary research, prototyping stage and assessment stage. The subjects of this research are 3 expert validators who are competent in their respective fields. This study uses instrument validity, practicality and effectiveness. The research data were collected using observation sheets, interviews and questionnaires. The data analysis techniques used are preliminary data analysis, data validity analysis, data practicality analysis, and data effectiveness analysis. the results of the assessment sheet of interview questions, observations and questionnaires using instrument validation state that these three things are in the very valid category, so that interviews, observations and questionnaires have been used to obtain data and information on the study.
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