虚拟现实冲动性评估系统

Daniel Arguelles, Rafael Reyes, D. González, Osberth De Castro, P. Soares-Filho
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引用次数: 0

摘要

这项工作展示了一个低成本的虚拟现实视频游戏系统的集成,称为VRIMP,专门设计用于改进心理学冲动评估的实验程序,通过为参与者创造沉浸式体验来进行评估。通过使用免费的软件工具和廉价的商用硬件,从零开始实现客户机-服务器系统,构建了一个平台,允许参与者与实现冲动行为特定可测量方面的特殊虚拟现实游戏进行交互。同时,VRIMP收集用户在游戏过程中的行为信息,供后期分析,并允许连接实时监控客户端。VRIMP系统已经提交给哥伦比亚圣布埃纳文图拉大学心理学实验室的初步专家验证。
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VRIMP: Virtual Reality System for Impulsivity Assessment
This work presents the integration of a low-cost virtual reality video game system, called VRIMP, specifically designed in order to improve experimental procedures for impulsivity assessment in psychology, by creating an immersive experience for participants in such evaluation. Through the implementation from scratch of a client-server system, using free software tools and inexpensive commercial hardware, a platform was constructed allowing the participants to interact with special virtual reality games that implement specific measurable aspects of impulsive behavior. At the same time, VRIMP collects information on the actions performed by the user during the game session, for later analysis, and allows the connection of real-time supervisory clients. The VRIMP system has been submitted to an initial experts validation at the Psychology Laboratory of the University of San Buenaventura, in B020bl'l Colombia.
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