Daniel Arguelles, Rafael Reyes, D. González, Osberth De Castro, P. Soares-Filho
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VRIMP: Virtual Reality System for Impulsivity Assessment
This work presents the integration of a low-cost virtual reality video game system, called VRIMP, specifically designed in order to improve experimental procedures for impulsivity assessment in psychology, by creating an immersive experience for participants in such evaluation. Through the implementation from scratch of a client-server system, using free software tools and inexpensive commercial hardware, a platform was constructed allowing the participants to interact with special virtual reality games that implement specific measurable aspects of impulsive behavior. At the same time, VRIMP collects information on the actions performed by the user during the game session, for later analysis, and allows the connection of real-time supervisory clients. The VRIMP system has been submitted to an initial experts validation at the Psychology Laboratory of the University of San Buenaventura, in B020bl'l Colombia.