流处理高级并行程序的编程努力模型精度分析

Gabriella Andrade, Dalvan Griebler, R. Santos, C. Kessler, August Ernstsson, L. G. Fernandes
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引用次数: 2

摘要

多年来,一些并行编程模型(PPMs)已经支持了并行计算机系统编程复杂性的抽象。然而,很少有研究旨在评估这种抽象所达到的生产力,因为这是一项涉及人类的复杂任务。有几个研究开发预测方法来估计开发软件应用程序所需的工作量。为了评估这些度量的可靠性,有必要评估在不同编程范例中的准确性。在这项工作中,我们使用了与并行编程初学者一起进行的实验数据,以确定使用FastFlow、SPar和TBB实现流并行所需的工作量。我们的结果表明,一些传统的软件工作量估计模型,如COCOMO II,是不够的。相比之下,《Planning Poker》可以创造出一种并行感知的工作模式。
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Analyzing Programming Effort Model Accuracy of High-Level Parallel Programs for Stream Processing
Over the years, several Parallel Programming Models (PPMs) have supported the abstraction of programming complexity for parallel computer systems. However, few studies aim to evaluate the productivity reached by such abstractions since this is a complex task that involves human beings. There are several studies to develop predictive methods to estimate the effort required to develop software applications. In order to evaluate the reliability of such metrics, it is necessary to assess the accuracy in different programming paradigms. In this work, we used the data of an experiment conducted with beginners in parallel programming to determine the effort required for implementing stream parallelism using FastFlow, SPar, and TBB. Our results show that some traditional software effort estimation models, such as COCOMO II, fall short. In contrast, Planning Poker could contribute toward a parallel-aware effort model.
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