合作玩电子游戏?不可能的!团队多人游戏的不可判定性

Michael J. Coulombe, J. Lynch
{"title":"合作玩电子游戏?不可能的!团队多人游戏的不可判定性","authors":"Michael J. Coulombe, J. Lynch","doi":"10.4230/LIPIcs.FUN.2018.14","DOIUrl":null,"url":null,"abstract":"Abstract We show the undecidability of whether a team has a forced win in a number of well known video games including: Team Fortress 2, Super Smash Brothers: Brawl, and Mario Kart. To do so, we give a simplification of the Team Computation Game from Hearn and Demaine's “Games, Puzzles, and Computation” [7] , and use that to give an undecidable abstract game on graphs. This graph game framework better captures the geometry and common constraints in many games and is thus a powerful tool for showing their computational complexity.","PeriodicalId":293763,"journal":{"name":"Fun with Algorithms","volume":"55 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2020-11-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"7","resultStr":"{\"title\":\"Cooperating in Video Games? Impossible! Undecidability of Team Multiplayer Games\",\"authors\":\"Michael J. Coulombe, J. Lynch\",\"doi\":\"10.4230/LIPIcs.FUN.2018.14\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Abstract We show the undecidability of whether a team has a forced win in a number of well known video games including: Team Fortress 2, Super Smash Brothers: Brawl, and Mario Kart. To do so, we give a simplification of the Team Computation Game from Hearn and Demaine's “Games, Puzzles, and Computation” [7] , and use that to give an undecidable abstract game on graphs. This graph game framework better captures the geometry and common constraints in many games and is thus a powerful tool for showing their computational complexity.\",\"PeriodicalId\":293763,\"journal\":{\"name\":\"Fun with Algorithms\",\"volume\":\"55 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2020-11-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"7\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Fun with Algorithms\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.4230/LIPIcs.FUN.2018.14\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Fun with Algorithms","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.4230/LIPIcs.FUN.2018.14","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 7

摘要

我们在一些著名的电子游戏中展示了一支球队是否有强制获胜的不可判定性,包括:军团要塞2,超级大乱斗兄弟:Brawl和马里奥赛车。为此,我们给出了Hearn和Demaine的“游戏,谜题和计算”[7]中的团队计算游戏的简化,并用它来给出一个不可判定的抽象图形游戏。这种图形游戏框架更好地捕捉了许多游戏中的几何和常见约束,因此是显示其计算复杂性的强大工具。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
查看原文
分享 分享
微信好友 朋友圈 QQ好友 复制链接
本刊更多论文
Cooperating in Video Games? Impossible! Undecidability of Team Multiplayer Games
Abstract We show the undecidability of whether a team has a forced win in a number of well known video games including: Team Fortress 2, Super Smash Brothers: Brawl, and Mario Kart. To do so, we give a simplification of the Team Computation Game from Hearn and Demaine's “Games, Puzzles, and Computation” [7] , and use that to give an undecidable abstract game on graphs. This graph game framework better captures the geometry and common constraints in many games and is thus a powerful tool for showing their computational complexity.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
自引率
0.00%
发文量
0
期刊最新文献
Coordinating "7 Billion Humans" Is Hard Chess is hard even for a single player How Fast Can We Play Tetris Greedily With Rectangular Pieces? Cooperating in Video Games? Impossible! Undecidability of Team Multiplayer Games Card-Based ZKP Protocols for Takuzu and Juosan
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
已复制链接
已复制链接
快去分享给好友吧!
我知道了
×
扫码分享
扫码分享
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1