{"title":"基于实体与虚拟游戏的体验式学习在供应链与运营管理教学中的实践与效果","authors":"M. May","doi":"10.1109/EDUCON52537.2022.9766394","DOIUrl":null,"url":null,"abstract":"Supply chain management courses have different problems at the teaching site, because students generally lack the concept of enterprise operation process, and cannot appreciate the relationship between strategy and process. It is difficult to create a complete enterprise environment for students to work within it, especially the invisible ”enterprise process.\" Therefore, the theme of this study is to apply the spirit of experiential learning and problem-oriented learning (PBL) by combine physical or virtual tools to simulate the supply chain operation process between real enterprises. And developing experiential learning and teaching methods to supplement the lack of experience of students and deepen students’ ability to solve strategical and tactical problems in real world. The pre and post questionnaires, where the course were carried out with 50 students (into 10 groups), show positive response in some items and provide insides for the teacher to keep on enhancing the course design.","PeriodicalId":416694,"journal":{"name":"2022 IEEE Global Engineering Education Conference (EDUCON)","volume":"515 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2022-03-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Physical and Virtual Game Based Experiential Learning for Supply Chain and Operations Management Teaching Practice and Effectiveness\",\"authors\":\"M. May\",\"doi\":\"10.1109/EDUCON52537.2022.9766394\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Supply chain management courses have different problems at the teaching site, because students generally lack the concept of enterprise operation process, and cannot appreciate the relationship between strategy and process. It is difficult to create a complete enterprise environment for students to work within it, especially the invisible ”enterprise process.\\\" Therefore, the theme of this study is to apply the spirit of experiential learning and problem-oriented learning (PBL) by combine physical or virtual tools to simulate the supply chain operation process between real enterprises. And developing experiential learning and teaching methods to supplement the lack of experience of students and deepen students’ ability to solve strategical and tactical problems in real world. The pre and post questionnaires, where the course were carried out with 50 students (into 10 groups), show positive response in some items and provide insides for the teacher to keep on enhancing the course design.\",\"PeriodicalId\":416694,\"journal\":{\"name\":\"2022 IEEE Global Engineering Education Conference (EDUCON)\",\"volume\":\"515 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2022-03-28\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2022 IEEE Global Engineering Education Conference (EDUCON)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/EDUCON52537.2022.9766394\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2022 IEEE Global Engineering Education Conference (EDUCON)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/EDUCON52537.2022.9766394","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Physical and Virtual Game Based Experiential Learning for Supply Chain and Operations Management Teaching Practice and Effectiveness
Supply chain management courses have different problems at the teaching site, because students generally lack the concept of enterprise operation process, and cannot appreciate the relationship between strategy and process. It is difficult to create a complete enterprise environment for students to work within it, especially the invisible ”enterprise process." Therefore, the theme of this study is to apply the spirit of experiential learning and problem-oriented learning (PBL) by combine physical or virtual tools to simulate the supply chain operation process between real enterprises. And developing experiential learning and teaching methods to supplement the lack of experience of students and deepen students’ ability to solve strategical and tactical problems in real world. The pre and post questionnaires, where the course were carried out with 50 students (into 10 groups), show positive response in some items and provide insides for the teacher to keep on enhancing the course design.