在交互设计中呈现城市氛围

P. Dalsgaard, Karen Johanne Kortbek
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引用次数: 5

摘要

在这篇文章中,我们从设计师的角度阐述了氛围的概念,并讨论了在城市环境中寻求舞台氛围的交互设计师所面临的挑战。我们概述了以前关于大气的学术著作,以及大气作为一种主体空间相遇的出现,主要基于Gernot Bohme的大气概念。然后,我们提出的论点是,在交互设计领域,值得扩展对氛围的分析和操作理解,以涵盖技术、社会和时间问题,因为这些是交互设计话语的核心。为了在实践中探索这种扩展的氛围概念,我们提出并讨论了两个城市交互设计的案例,在这些案例中,我们采用了各种互动的方式来设计和唤起氛围。
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Staging Urban Atmospheres in Interaction Design
In this article, we address the concept of atmosphere from a designerly perspective and discuss challenges facing interaction designers who seek to stage atmospheres in urban settings. We outline previous academic works on atmosphere and the emergence of atmosphere as a subject-space encounter, primarily on the basis on Gernot Bohme’s notion of atmosphere. We then present the argument that, in the field of interaction design, it is worthwhile to expand an analytical and operational understanding of atmosphere to encompass technological, social and temporal concerns, as these are central to interaction design discourse. In order to explore this expanded notion of atmosphere in practice, we present and discuss two cases of urban interaction design in which we have employed various interactive means of staging and evoking atmospheres.
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