基于混合博弈策略的多目标进化算法

Yuandan Li, Shiwen Zhang, Zhiyong Li
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引用次数: 2

摘要

非支配排序多目标优化算法可以不断导致种群的Pareto前沿最优。然而,非优势排序策略在后续进化过程中对Pareto前沿的探索能力不强。本文将混合策略博弈模型引入到进化算法中。基于这一策略,我们提出了一种新的多目标进化算法(MSG-MOEA)。一个参与者在各自的策略空间中以一定的概率对其他参与者采取一种策略,而不是采取某种特定的策略。根据游戏收益的结果,玩家不断更新这个概率,以最大化自己的目标利益。通过参与者对最大利益的不断追求,可以给群体带来一种紧张感,这种紧张感会将群体推向帕累托前沿。该方法采用了标准多目标优化进化文献中的一些测试函数和度量进行验证。实验结果与最具竞争力的EMO算法之一NSGAII算法进行了比较。算法分析和仿真结果表明,该算法能较好地解决复杂的多目标优化问题。
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A multi-objective evolutionary algorithm based on mixed game strategy
Non-dominated sorting multi-objective optimization algorithms can constantly lead to the population of Pareto front optimal. However, the non-dominated sorting strategy lacks high capability to explore the Pareto front in the evolutionary subsequent process. We introduce a mixed strategy game model into evolutionary algorithms in this paper. Based on this strategy, we propose a novel multi-objective evolutionary algorithm (MSG-MOEA). A player adopts a strategy against the rest of the players with a certain probability in their respective strategy space instead of some specific strategy. According to the results of the game earning, the player constantly updates this probability to maximize the interest of his own objective. Through the players' constant pursuit of the maximal interest, a kind of tension could be brought to the population, which would push forward the population to the Pareto front. The proposed approach has been used some test functions and metrics for validation which are taken from the standard multi-objective optimization evolutionary literature. The experiment results have been compared against the NSGAII algorithm, which is one of the most highly competitive EMO algorithms. Algorithm analysis and simulation results show that the proposed algorithm performs well in solving complex multi-objective optimization problems.
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