{"title":"多媒体应用程序使用数据库编程语言inada","authors":"K. Kaneko, A. Makinouchi, M. Aritsugi","doi":"10.1109/MMCS.1996.535014","DOIUrl":null,"url":null,"abstract":"INADA is a new database programming language under development at Kyushu University. INADA can create and manipulate C++ objects stored in a database (persistent object). The key idea of INADA is the introduction of distributed shared virtual memory. We propose multimedia applications using distributed shared virtual memory. We introduce stream heap for time-based media, and global heap for non time-based media. To test our idea we implemented two prototype multimedia applications, white board and telephone using INADA.","PeriodicalId":371043,"journal":{"name":"Proceedings of the Third IEEE International Conference on Multimedia Computing and Systems","volume":"142 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1996-06-17","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Multimedia applications using a database programming language-INADA\",\"authors\":\"K. Kaneko, A. Makinouchi, M. Aritsugi\",\"doi\":\"10.1109/MMCS.1996.535014\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"INADA is a new database programming language under development at Kyushu University. INADA can create and manipulate C++ objects stored in a database (persistent object). The key idea of INADA is the introduction of distributed shared virtual memory. We propose multimedia applications using distributed shared virtual memory. We introduce stream heap for time-based media, and global heap for non time-based media. To test our idea we implemented two prototype multimedia applications, white board and telephone using INADA.\",\"PeriodicalId\":371043,\"journal\":{\"name\":\"Proceedings of the Third IEEE International Conference on Multimedia Computing and Systems\",\"volume\":\"142 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"1996-06-17\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the Third IEEE International Conference on Multimedia Computing and Systems\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/MMCS.1996.535014\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the Third IEEE International Conference on Multimedia Computing and Systems","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/MMCS.1996.535014","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Multimedia applications using a database programming language-INADA
INADA is a new database programming language under development at Kyushu University. INADA can create and manipulate C++ objects stored in a database (persistent object). The key idea of INADA is the introduction of distributed shared virtual memory. We propose multimedia applications using distributed shared virtual memory. We introduce stream heap for time-based media, and global heap for non time-based media. To test our idea we implemented two prototype multimedia applications, white board and telephone using INADA.