在说服性对话系统中引导对话的对话管理

Takuya Hiraoka, Yuki Yamauchi, Graham Neubig, S. Sakti, T. Toda, Satoshi Nakamura
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引用次数: 11

摘要

在本研究中,我们提出了一种基于特定目标与用户交互的说服性对话系统的概率对话建模方法,并引导用户从满足用户需求的候选行动中采取系统打算采取的行动。作为基线系统,我们开发了一个对话模型,假设用户根据偏好做出决策。然后,我们通过引入引导用户从一个主题到另一个主题的方法来改进模型。在一个测试系统说服力的任务中,我们对系统知识和对话管理器进行了评估,发现所提出的方法在这方面是有效的。
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Dialogue management for leading the conversation in persuasive dialogue systems
In this research, we propose a probabilistic dialogue modeling method for persuasive dialogue systems that interact with the user based on a specific goal, and lead the user to take actions that the system intends from candidate actions satisfying the user's needs. As a baseline system, we develop a dialogue model assuming the user makes decisions based on preference. Then we improve the model by introducing methods to guide the user from topic to topic. We evaluate the system knowledge and dialogue manager in a task that tests the system's persuasive power, and find that the proposed method is effective in this respect.
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