基于LSTM递归神经网络的多智能体巡逻路径生成

Mehdi Othmani-Guibourg, A. E. Seghrouchni, J. Farges
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引用次数: 4

摘要

我们提出了一种概念简单的基于LSTM架构的多智能体巡逻新分散和非通信策略。作为学习时间序列的机器,循环神经网络,更具体地说是LSTM体系结构,很好地适应了多智能体巡逻问题,在某种程度上,它们可以被视为一个随时间推移的决策问题。对于给定的场景,LSTM神经网络首先从该配置的模拟生成的数据中进行训练,然后嵌入到代理中,代理将使用LSTM神经网络导航,通过向其提供当前节点来选择下一个要访问的地方。最后,在仿真中对这种基于lstm的策略进行了评价,并与两种具有代表性的策略进行了比较,一种是认知和集中策略,另一种是反应和分散策略。初步结果表明,该策略在全局上不优于平均空闲度聚合准则的代表策略,但在平均间隔和二次平均间隔评价准则上优于分散代表策略。
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Path Generation with LSTM Recurrent Neural Networks in the Context of the Multi-Agent Patrolling
We propose a conceptually simple new decentralised and non-communicating strategy for the multi-agent patrolling based on the LSTM architecture. The recurrent neural networks and more specifically the LSTM architecture, as machines to learn temporal series, are well adapted to the multi-agent patrol problem to the extent that they can be viewed as a decision problem over the time. For a given scenario, a LSTM neural network is first trained from data generated in simulation for that configuration, then embedded in agents that shall use it to navigate through the area to patrol choosing the next place to visit by feeding it with their current node. Finally, this new LSTM-based strategy is evaluated in simulation and compared with two representative strategies, a cognitive and centralised one, and a reactive and decentralised one. Preliminary results indicate that the proposed strategy is globally not better than the representative strategies for the aggregating criterion of average idleness, but better than the decentralised representative for the evaluation criteria of mean interval and quadratic mean interval.
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