{"title":"通过游戏化促进公民参与","authors":"D. Bianchini, D. Fogli, D. Ragazzi","doi":"10.1145/2971485.2971543","DOIUrl":null,"url":null,"abstract":"This paper presents TAB Sharing, a web-based and mobile platform for e-participation. With TAB Sharing citizens are empowered to create and share proposals with Public Administration (PA) actors and other citizens. They can submit a problem occurring in their community or an initiative that could be pursued, as well as a concrete and detailed description of a possible solution. Gamification elements have been included in TAB Sharing to foster participation. This makes the use of the application continuous over time and supports decision-making through the content exchanged. A user study with 20 citizens of two Italian municipalities has been carried out to compare a version of TAB Sharing without gamification and the one with gamification; the results of the study reported in the paper show the added value brought by gamification elements in the e-participation domain.","PeriodicalId":190768,"journal":{"name":"Proceedings of the 9th Nordic Conference on Human-Computer Interaction","volume":"22 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2016-10-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"21","resultStr":"{\"title\":\"Promoting Citizen Participation through Gamification\",\"authors\":\"D. Bianchini, D. Fogli, D. Ragazzi\",\"doi\":\"10.1145/2971485.2971543\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This paper presents TAB Sharing, a web-based and mobile platform for e-participation. With TAB Sharing citizens are empowered to create and share proposals with Public Administration (PA) actors and other citizens. They can submit a problem occurring in their community or an initiative that could be pursued, as well as a concrete and detailed description of a possible solution. Gamification elements have been included in TAB Sharing to foster participation. This makes the use of the application continuous over time and supports decision-making through the content exchanged. A user study with 20 citizens of two Italian municipalities has been carried out to compare a version of TAB Sharing without gamification and the one with gamification; the results of the study reported in the paper show the added value brought by gamification elements in the e-participation domain.\",\"PeriodicalId\":190768,\"journal\":{\"name\":\"Proceedings of the 9th Nordic Conference on Human-Computer Interaction\",\"volume\":\"22 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2016-10-23\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"21\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the 9th Nordic Conference on Human-Computer Interaction\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/2971485.2971543\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 9th Nordic Conference on Human-Computer Interaction","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/2971485.2971543","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Promoting Citizen Participation through Gamification
This paper presents TAB Sharing, a web-based and mobile platform for e-participation. With TAB Sharing citizens are empowered to create and share proposals with Public Administration (PA) actors and other citizens. They can submit a problem occurring in their community or an initiative that could be pursued, as well as a concrete and detailed description of a possible solution. Gamification elements have been included in TAB Sharing to foster participation. This makes the use of the application continuous over time and supports decision-making through the content exchanged. A user study with 20 citizens of two Italian municipalities has been carried out to compare a version of TAB Sharing without gamification and the one with gamification; the results of the study reported in the paper show the added value brought by gamification elements in the e-participation domain.