E. Gromova, D. Gromov, Nikolay Timonin, A. Kirpichnikova, Stewart Blakeway
{"title":"MANET中移动智能体布局的动态博弈","authors":"E. Gromova, D. Gromov, Nikolay Timonin, A. Kirpichnikova, Stewart Blakeway","doi":"10.1109/SIMS.2016.25","DOIUrl":null,"url":null,"abstract":"In this paper, we describe a novel game-theoretic formulation of the optimal mobile agents placement problem which arises in the context of Mobile Ad-hoc Networks (MANETs). In particular, we consider two classes of multistage games: sequential and simultaneous. For such games, the definitions of the Nash equilibria and the cooperative solution are given. The described games exhibit a number of interesting features. For instance, the Nash equilibrium may turn out to be unattainable in both a simultaneous and a sequential game. In this case, the game dynamics may exhibit the behaviour similar to that of a limit cycle albeit in a discrete space. A modelling environment for the analysis of different strategies of the players was developed in MATLAB. The programme generates various game situations and determines each players move by solving respective optimisation problems. Using the developed environment, two specific game scenarios were considered in detail.","PeriodicalId":308996,"journal":{"name":"2016 International Conference on Systems Informatics, Modelling and Simulation (SIMS)","volume":"19 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2016-06-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"4","resultStr":"{\"title\":\"A Dynamic Game of Mobile Agent Placement in a MANET\",\"authors\":\"E. Gromova, D. Gromov, Nikolay Timonin, A. Kirpichnikova, Stewart Blakeway\",\"doi\":\"10.1109/SIMS.2016.25\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"In this paper, we describe a novel game-theoretic formulation of the optimal mobile agents placement problem which arises in the context of Mobile Ad-hoc Networks (MANETs). In particular, we consider two classes of multistage games: sequential and simultaneous. For such games, the definitions of the Nash equilibria and the cooperative solution are given. The described games exhibit a number of interesting features. For instance, the Nash equilibrium may turn out to be unattainable in both a simultaneous and a sequential game. In this case, the game dynamics may exhibit the behaviour similar to that of a limit cycle albeit in a discrete space. A modelling environment for the analysis of different strategies of the players was developed in MATLAB. The programme generates various game situations and determines each players move by solving respective optimisation problems. Using the developed environment, two specific game scenarios were considered in detail.\",\"PeriodicalId\":308996,\"journal\":{\"name\":\"2016 International Conference on Systems Informatics, Modelling and Simulation (SIMS)\",\"volume\":\"19 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2016-06-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"4\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2016 International Conference on Systems Informatics, Modelling and Simulation (SIMS)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/SIMS.2016.25\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2016 International Conference on Systems Informatics, Modelling and Simulation (SIMS)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/SIMS.2016.25","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
A Dynamic Game of Mobile Agent Placement in a MANET
In this paper, we describe a novel game-theoretic formulation of the optimal mobile agents placement problem which arises in the context of Mobile Ad-hoc Networks (MANETs). In particular, we consider two classes of multistage games: sequential and simultaneous. For such games, the definitions of the Nash equilibria and the cooperative solution are given. The described games exhibit a number of interesting features. For instance, the Nash equilibrium may turn out to be unattainable in both a simultaneous and a sequential game. In this case, the game dynamics may exhibit the behaviour similar to that of a limit cycle albeit in a discrete space. A modelling environment for the analysis of different strategies of the players was developed in MATLAB. The programme generates various game situations and determines each players move by solving respective optimisation problems. Using the developed environment, two specific game scenarios were considered in detail.