动机罗盘:在球形图像构造的虚拟环境中用于运动的导航界面

R. Tanaka, Takuji Narumi, T. Tanikawa, M. Hirose
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引用次数: 2

摘要

本文提出了一种新的基于球形图像构建的虚拟环境运动导航界面——Motive Compass。在这些虚拟环境中,用户可以向各个方向凝视,但只能穿过摄像机在录制过程中经过的线路。由于虚拟摄像机的旋转不受导航路径的限制,用户可能会认为可访问的位置不受限制,他们可以自由移动。因此,有必要告知使用者无障碍方向。此外,在虚拟环境中进行近距离探测需要速度控制。因此,我们提出了Motive Compass输入界面,直观地向用户显示可访问的方向,并使用户能够控制速度。我们在一个真实的展览中进行了大规模的演示实验来评估我们的界面,并将其与传统的界面进行了比较。结果表明,我们的界面更有效地呈现出可访问的方向,并允许用户控制他们的速度,支持用户在虚拟环境中的探索。
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Motive compass: Navigation interface for locomotion in virtual environments constructed with spherical images
In this paper, we propose Motive Compass, a new navigation interface for locomotion in virtual environment constructed with spherical images. In these virtual environments, users can gaze in all directions, but can only pass through lines where the camera has passed through during recording. Because the rotation of a virtual camera is not constrained to navigation paths, users may perceive that accessible locations are not constrained and they can freely move. Therefore, it is necessary to inform users of the accessible directions. Furthermore, velocity control is needed for close exploration in virtual environments. Therefore, we propose the Motive Compass input interface, which intuitively shows users the accessible directions and enables them to control the velocity. We conducted a large-scale demonstration experiment in a real exhibition to evaluate our interface and compared it with a conventional interface. The results show that our interface more effectively presents accessible directions and enables users to control their velocities, which supports the user's exploration in virtual environments.
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