{"title":"用触觉界面模拟台球游戏","authors":"L. D. Paolis, Marco Pulimeno, G. Aloisio","doi":"10.1109/DS-RT.2007.42","DOIUrl":null,"url":null,"abstract":"Recently the computer entertainment technology has generated a deal of interest among researchers and developers as it is recognized as showing high promise in creating exciting new forms of human computer interaction. Performance improvements in graphics hardware and the diffusion of the low cost haptic interfaces have made it possible to visualize complex virtual environments and provided opportunities to interact with these in a more realistic way. In this paper a virtual reality application of a game of billiard game is presented; to allow to the user an interactive and realistic interaction is provided a force feedback by means of a commercial haptic interface. To build an immersive virtual environment has been used the development environment XIR and to simulate the rigid body dynamics has been utilized the ODE library.","PeriodicalId":266467,"journal":{"name":"11th IEEE International Symposium on Distributed Simulation and Real-Time Applications (DS-RT'07)","volume":"40 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2007-10-22","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"11","resultStr":"{\"title\":\"The Simulation of a Billiard Game Using a Haptic Interface\",\"authors\":\"L. D. Paolis, Marco Pulimeno, G. Aloisio\",\"doi\":\"10.1109/DS-RT.2007.42\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Recently the computer entertainment technology has generated a deal of interest among researchers and developers as it is recognized as showing high promise in creating exciting new forms of human computer interaction. Performance improvements in graphics hardware and the diffusion of the low cost haptic interfaces have made it possible to visualize complex virtual environments and provided opportunities to interact with these in a more realistic way. In this paper a virtual reality application of a game of billiard game is presented; to allow to the user an interactive and realistic interaction is provided a force feedback by means of a commercial haptic interface. To build an immersive virtual environment has been used the development environment XIR and to simulate the rigid body dynamics has been utilized the ODE library.\",\"PeriodicalId\":266467,\"journal\":{\"name\":\"11th IEEE International Symposium on Distributed Simulation and Real-Time Applications (DS-RT'07)\",\"volume\":\"40 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2007-10-22\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"11\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"11th IEEE International Symposium on Distributed Simulation and Real-Time Applications (DS-RT'07)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/DS-RT.2007.42\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"11th IEEE International Symposium on Distributed Simulation and Real-Time Applications (DS-RT'07)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/DS-RT.2007.42","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
The Simulation of a Billiard Game Using a Haptic Interface
Recently the computer entertainment technology has generated a deal of interest among researchers and developers as it is recognized as showing high promise in creating exciting new forms of human computer interaction. Performance improvements in graphics hardware and the diffusion of the low cost haptic interfaces have made it possible to visualize complex virtual environments and provided opportunities to interact with these in a more realistic way. In this paper a virtual reality application of a game of billiard game is presented; to allow to the user an interactive and realistic interaction is provided a force feedback by means of a commercial haptic interface. To build an immersive virtual environment has been used the development environment XIR and to simulate the rigid body dynamics has been utilized the ODE library.