{"title":"叙述在专业知识中的功能建模","authors":"W. MacDougall, R. West, Chris Genovesi","doi":"10.4230/OASIcs.CMN.2014.116","DOIUrl":null,"url":null,"abstract":"The use of narrative is ubiquitous in the development, exercise, and communication of expertise. Expertise and narrative, as complex cognitive capacities, have each been investigated quite deeply, but little attention has been paid to their interdependence. We oer here the position that treating these two domains together can fruitfully inform the modeling of expert cognition and behavior, and present the framework we have been using to develop this approach, the SGOMS macro-cognitive architecture. Finally, we briefly explore the role of narrative in an SGOMS model of cooperative video game playing. 1998 ACM Subject Classification H.1.0 Models and Principles: General, I.2.0 Artificial Intelligence: Cognitive simulation, I.2.8 Problem Solving, Control Methods, and Search: Plan execution, formation, and generation, I.2.11 Distributed artificial intelligence: Multiagent systems, I.6.5 Model Development: Modeling methodologies","PeriodicalId":311534,"journal":{"name":"Workshop on Computational Models of Narrative","volume":"51 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Modeling the Function of Narrative in Expertise\",\"authors\":\"W. MacDougall, R. West, Chris Genovesi\",\"doi\":\"10.4230/OASIcs.CMN.2014.116\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The use of narrative is ubiquitous in the development, exercise, and communication of expertise. Expertise and narrative, as complex cognitive capacities, have each been investigated quite deeply, but little attention has been paid to their interdependence. We oer here the position that treating these two domains together can fruitfully inform the modeling of expert cognition and behavior, and present the framework we have been using to develop this approach, the SGOMS macro-cognitive architecture. Finally, we briefly explore the role of narrative in an SGOMS model of cooperative video game playing. 1998 ACM Subject Classification H.1.0 Models and Principles: General, I.2.0 Artificial Intelligence: Cognitive simulation, I.2.8 Problem Solving, Control Methods, and Search: Plan execution, formation, and generation, I.2.11 Distributed artificial intelligence: Multiagent systems, I.6.5 Model Development: Modeling methodologies\",\"PeriodicalId\":311534,\"journal\":{\"name\":\"Workshop on Computational Models of Narrative\",\"volume\":\"51 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"1900-01-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Workshop on Computational Models of Narrative\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.4230/OASIcs.CMN.2014.116\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Workshop on Computational Models of Narrative","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.4230/OASIcs.CMN.2014.116","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
The use of narrative is ubiquitous in the development, exercise, and communication of expertise. Expertise and narrative, as complex cognitive capacities, have each been investigated quite deeply, but little attention has been paid to their interdependence. We oer here the position that treating these two domains together can fruitfully inform the modeling of expert cognition and behavior, and present the framework we have been using to develop this approach, the SGOMS macro-cognitive architecture. Finally, we briefly explore the role of narrative in an SGOMS model of cooperative video game playing. 1998 ACM Subject Classification H.1.0 Models and Principles: General, I.2.0 Artificial Intelligence: Cognitive simulation, I.2.8 Problem Solving, Control Methods, and Search: Plan execution, formation, and generation, I.2.11 Distributed artificial intelligence: Multiagent systems, I.6.5 Model Development: Modeling methodologies