利用计算机模拟游戏评估流体智力

C. C. Buford, Brian O'Leary
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引用次数: 0

摘要

利用计算机中介模拟(CMS)测量一般心理能力(GMA)可能提供一种新的评估方法。用于评估GMA的CMS可能会受到参与者先前经验的强烈影响,并且CMS用于评估GMA的预测效用在很大程度上尚未被探索。在这个实验中,一个现有的电脑视频游戏被修改为作为流体智力(Gf)的评估,同时控制参与者之前对CMS的经验。结果表明,流体智力(Gf)测试与游戏表现之间存在正相关关系(r = 0.44 - 46),游戏表现与结晶智力(Gc)之间的关系较弱(r = 0.27),与g之间没有显著关系,并且参与者之前的经验对这些关系没有显著的调节作用。基于这些发现,CMS似乎有望成为GMA因素的新评估工具。
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Assessment of Fluid Intelligence Utilizing a Computer Simulated Game
Measurement of General Mental Ability (GMA) using computer mediated simulations (CMS) may provide a new method of assessment. CMS used for assessments of GMA may be strongly affected by a participant's prior experience, and the predictive utility of CMS for assessment of GMA is largely unexplored. In this experiment, an existing computer video game was modified to function as an assessment of Fluid Intelligence (Gf) while controlling for participants' prior experience with CMS. Results indicated a positive relationship between tests of Fluid Intelligence (Gf) and game performance (r = .44 - 46), a weaker relationship between game performance and Crystallized Intelligence (Gc) (r = .27), no significant relationship to g, and no significant moderating effect for participants' prior experience upon any of these relationships. Based on these findings, CMS appear to hold promise as a new assessment tool for factors of GMA.
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