利用Powtoon开发人体骨骼系统的视频动画学习媒体

M. Mellisa, Chairun Nissa, Delma Saputri
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引用次数: 2

摘要

一是视听媒体可以帮助学生创造性地思考,并在掌握所教材料中找到自己的理解,即动画视频。动画视频是一种包含物体运动的视频,这些物体被设计成具有特定目的的吸引力。本研究采用ADDIE开发模型,该模型由分析、规划、开发、实施和评估四个阶段组成,本研究仅达到开发阶段。样本的确定采用随机抽样技术,样本数量为每所学校10名学生。在开发这种动画视频媒体的过程中获得的数据是通过验证材料、媒体和教师,以及观察学生对媒体的反应,这些反应是通过学生回答问卷得出的。数据分析技术采用李克特修正的量表法。专家验证的结果是非常有效的类别,并得到了学生非常好的反应。根据验证结果和学生的反应可以看出,效度水平是非常有效的,可以说明开发的动画视频学习媒体在学习中是非常有效的。此外,这种动画视频学习媒体还需要持续到实施和评估阶段。
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Developing a video-animated learning media of the human skeletal system using Powtoon
One is that audio-visual media can help students think creatively and find their understanding in mastering the material being taught, namely animated videos. An Animated video is a video that contains a movement of objects that are designed to be attractive with a specific purpose. This study aims to produce appropriate animated video learning media on human movement system material for class XI SMA Pekanbaru students. This study uses the ADDIE development model which consists of the stages of analysis, planning, development, implementation, and evaluation, and this research only reaches the development stage. Determination of the sample using a random sampling technique, and the number of samples is 10 students from each school. The data obtained in the development of this animated video media was by validating the material, media, and teachers, as well as looking at student responses to the media which was developed using student response questionnaires. The data analysis technique used the scale method with a Likert modification. The results of the validation by experts were in the Very Valid category and received very good responses from students. Based on the results of the validation and student responses, it can be seen that the validity level is very valid and it can be stated that the animated video learning media developed is very valid for use in learning. In addition, this animated video learning media still needs to be continued to the implementation and evaluation stages.
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