基于博弈论的自动驾驶汽车移动障碍决策

Marina Vicini, Sercan Albut, Elvina Gindullina, L. Badia
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引用次数: 1

摘要

我们考虑一个紧急机动场景,涉及两辆自动驾驶汽车与具有随机行为特征的道路障碍物相互作用。我们运用博弈论来解决由此产生的问题,首先构建一个竞争信息的静态博弈,并进一步添加关于障碍的不完全信息,从而将其转化为贝叶斯博弈。根据所考虑的场景,自动驾驶汽车可以有多种可用的动作,例如保持在同一车道上,转向并移动到另一个车道上。这些行为会导致不同的结果,比如继续在空车道上行驶,撞上障碍物,或者撞上另一辆车。我们分析了博弈的纳什均衡,并验证了一个假设,即一辆车关于障碍物的知识对其他道路参与者是有利的,这在联网车辆的背景下是关键。
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Decision Making via Game Theory for Autonomous Vehicles in the Presence of a Moving Obstacle
We consider an emergency maneuver scenario involving two autonomous vehicles interacting with a road obstacle characterized by a random behavior. We employ game theory to solve the resulting problems, first framing a static game of compete information, and further adding incomplete information about the obstacle so as to transform it into a Bayesian game. Depending on the considered scenario, the autonomous vehicles can have multiple available actions, such as to stay at the same lane and swerve and move to another one. These actions can lead to different outcomes, such as keep driving on an empty lane, hit the obstacle, or hit another car. We analyse the Nash equilibria of the game and test the hypothesis that the knowledge of one vehicle about an obstacle can be advantageous to other road participants, which is key in the context of connected vehicles.
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