{"title":"一款专为高中生化学学习设计的严肃游戏","authors":"Linlin Shui","doi":"10.1109/IGIC.2013.6659124","DOIUrl":null,"url":null,"abstract":"This paper presents a computer-aided learning software for senior high school students to study chemistry while playing games. Students can collect chemical equations, necessary reactants and experiment devices in the game world and carry out chemical experiments under step-by-step instructions in the virtual lab. The game system not only provides students an immersive context to learning by playing, but also a virtual space to implement chemical experiments with fancy visual effects and without physical danger.","PeriodicalId":345745,"journal":{"name":"2013 IEEE International Games Innovation Conference (IGIC)","volume":"8 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2013-11-11","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"5","resultStr":"{\"title\":\"A serious game designed for senior high school students chemistry study\",\"authors\":\"Linlin Shui\",\"doi\":\"10.1109/IGIC.2013.6659124\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This paper presents a computer-aided learning software for senior high school students to study chemistry while playing games. Students can collect chemical equations, necessary reactants and experiment devices in the game world and carry out chemical experiments under step-by-step instructions in the virtual lab. The game system not only provides students an immersive context to learning by playing, but also a virtual space to implement chemical experiments with fancy visual effects and without physical danger.\",\"PeriodicalId\":345745,\"journal\":{\"name\":\"2013 IEEE International Games Innovation Conference (IGIC)\",\"volume\":\"8 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2013-11-11\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"5\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2013 IEEE International Games Innovation Conference (IGIC)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/IGIC.2013.6659124\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2013 IEEE International Games Innovation Conference (IGIC)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/IGIC.2013.6659124","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
A serious game designed for senior high school students chemistry study
This paper presents a computer-aided learning software for senior high school students to study chemistry while playing games. Students can collect chemical equations, necessary reactants and experiment devices in the game world and carry out chemical experiments under step-by-step instructions in the virtual lab. The game system not only provides students an immersive context to learning by playing, but also a virtual space to implement chemical experiments with fancy visual effects and without physical danger.