{"title":"球面三角形的分层抽样","authors":"J. Arvo","doi":"10.1145/218380.218500","DOIUrl":null,"url":null,"abstract":"We present an algorithm for generating uniformly distributed random samples from arbitrary spherical triangles. The algorithm is based on a transformation of the unit square and easily accommodates stratified sampling, an effective means of reducing variance. With the new algorithm it is straightforward to perform stratified sampling of the solid angle subtended by an arbitrary polygon; this is a fundamental operation in image synthesis which has not been addressed in the Monte Carlo literature. We derive the required transformation using elementary spherical trigonometry and provide the complete sampling algorithm. CR","PeriodicalId":447770,"journal":{"name":"Proceedings of the 22nd annual conference on Computer graphics and interactive techniques","volume":"52 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1995-09-15","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"108","resultStr":"{\"title\":\"Stratified sampling of spherical triangles\",\"authors\":\"J. Arvo\",\"doi\":\"10.1145/218380.218500\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"We present an algorithm for generating uniformly distributed random samples from arbitrary spherical triangles. The algorithm is based on a transformation of the unit square and easily accommodates stratified sampling, an effective means of reducing variance. With the new algorithm it is straightforward to perform stratified sampling of the solid angle subtended by an arbitrary polygon; this is a fundamental operation in image synthesis which has not been addressed in the Monte Carlo literature. We derive the required transformation using elementary spherical trigonometry and provide the complete sampling algorithm. CR\",\"PeriodicalId\":447770,\"journal\":{\"name\":\"Proceedings of the 22nd annual conference on Computer graphics and interactive techniques\",\"volume\":\"52 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"1995-09-15\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"108\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the 22nd annual conference on Computer graphics and interactive techniques\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/218380.218500\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 22nd annual conference on Computer graphics and interactive techniques","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/218380.218500","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
We present an algorithm for generating uniformly distributed random samples from arbitrary spherical triangles. The algorithm is based on a transformation of the unit square and easily accommodates stratified sampling, an effective means of reducing variance. With the new algorithm it is straightforward to perform stratified sampling of the solid angle subtended by an arbitrary polygon; this is a fundamental operation in image synthesis which has not been addressed in the Monte Carlo literature. We derive the required transformation using elementary spherical trigonometry and provide the complete sampling algorithm. CR