在单调多面体的三维多视图表示中使用阴影视图

W. Mokrzycki, A. Salamończyk
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引用次数: 3

摘要

本文关注单调多面体在其Brep基础上生成的3D多视图表示,并包括由于视图中凹陷遮挡而产生的阴影视图。该算法根据透视投影概念(称为K-M视图空间模型)的视角球体来工作。这些模型用于基于它们和场景深度图的视觉识别。给出了一些实体的算法测试结果(带有阴影视图的结果视图)。
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Using Shaded Views in 3D Multiview Representation of Monotonous Polyhedron
The article concerns the 3D multiview representation of monotonous polyhedrons generated on the base of their Brep and including shaded views as a result of concavities occlusions in the views. The algorithm acts according to viewing sphere with perspective projection concept (called K-M view space model). Those models are used for visual identification based on them and a scene depth map. The results of algorithm testing are presented (the resulting views with shaded views) for some solids.
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