Igor Oliveira, G. P. Silva, D. Tonon, C. Bringhenti, J. T. Tomita
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In this interactive learning tool, it is possible to explore the sensitivity and effects of each design choice at various design steps, generating insight and hopefully a more intimate understanding.\n This exploration generates real-time changes in the output interface, for example the velocity diagrams and major geometrical features, in which the student is able through different trials to observe and compare the impact of different approaches, choices and assumptions.\n The program is written in Python language and the loss models chosen were Kacker and Okapuu; Dunham and Came; and Ainley and Mathieson. 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引用次数: 0
摘要
本文介绍了在工程教学环境下涡轮设计交互式学习平台的实现。由于在多学科迭代设计过程中会遇到大量的策略和问题,向学生展示大量的场景可能是一项费力而耗时的任务,这在本科学生的一学期课程中通常是不可能的。开发的计算程序将初步设计方法分解为航空应用的单级轴向涡轮的逐步分析。在这门课程中,引导学生进行速度图的构建,性能预测,三维和可压缩效应的考虑,叶片设计以及损失的计算。在这个互动式学习工具中,可以在不同的设计步骤中探索每个设计选择的敏感性和效果,从而产生洞察力,并希望获得更深入的理解。这种探索在输出界面中产生实时变化,例如速度图和主要几何特征,学生可以通过不同的试验来观察和比较不同方法、选择和假设的影响。程序采用Python语言编写,选择的损失模型为Kacker和Okapuu;Dunham and Came;还有安利和马西森。由于相同的设计要求可能导致不同的-但最优的-配置,学生将根据既定的设计方法,借助于图表和在实践中发现的计算参数的通常范围给出指导方针。在这个过程的最后,学生能够收获一个最终的设计,从中有可能在班级中产生讨论或检查最终产品的适用性,关于提议的作业,目标或应用。
Interactive Learning Platform for Turbine Design Using Reduced Order Methods
This work presents the implementation of an interactive learning platform for turbine design in an engineering teaching environment. Due to the abundance of strategies and problems encountered in a multidisciplinary iterative design process, presenting the student to the multitude of scenarios can be a laborious and time-consuming task, often not possible in one-semester courses for undergraduate students.
The developed computational program breaks down the preliminary design methodology into a step-by-step analysis of a single-stage axial turbine for aeronautical application. In it, the student is guided through velocity diagram construction, performance prediction, tridimensional and compressible effects considerations, blade designing as well as accounting for losses. In this interactive learning tool, it is possible to explore the sensitivity and effects of each design choice at various design steps, generating insight and hopefully a more intimate understanding.
This exploration generates real-time changes in the output interface, for example the velocity diagrams and major geometrical features, in which the student is able through different trials to observe and compare the impact of different approaches, choices and assumptions.
The program is written in Python language and the loss models chosen were Kacker and Okapuu; Dunham and Came; and Ainley and Mathieson. As the same set of design requirements can lead to different — yet optimal — configurations, the student will be given guidelines based on established design methodologies with the aid of graphs and the usual ranges of the calculated parameters found in practice.
At the end of this process, the student is able to harvest a final design from which it is possible to generate discussions among a class or examine the suitability of a final product in regards to a proposed assignment, objective or application.