医疗技术中数字徽章设计的分类

R. McDaniel
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引用次数: 5

摘要

本文讨论了游戏化作为医疗健康应用开发的一个新兴研究领域。然后,它将数字徽章定义为游戏化的一个例子,解释了它们的目的和功能,概述了它们的主要优势以及影响它们使用的10个不同挑战。这一背景是在医学游戏和应用的背景下建立起来的。然后,本文回顾了数字徽章和成就目前在医疗游戏和医疗保健应用中的使用情况。本文最后综合了之前关于有效游戏设计和严肃游戏设计分类的文献,以及有效数字徽章设计的指导方针。其结果是一个跨学科的分类,结合了严肃游戏开发、心理学、经济学、用户体验设计和教育的研究。这一分类可以帮助研究人员和开发人员在设计医疗游戏和应用程序中有效的数字徽章设计和开发程序时考虑广泛的相关问题。
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A taxonomy for digital badge design in medical technologies
This paper discusses gamification as an emerging area of research in medical health application development. It then defines digital badges as an example of gamification, explains their purpose and functionality, and outlines their primary advantages as well as ten different challenges impacting their use. This background is framed both generally and within the context of medical games and applications. The paper then reviews how digital badges and achievements are currently being used in medical games and healthcare applications. It concludes by synthesizing prior literature on effective game design and serious game design taxonomies with prior guidelines for effective digital badge design. The result is an interdisciplinary taxonomy combining research from serious games development, psychology, economics, user experience design, and education. This taxonomy can be reviewed to help researchers and developers consider a wide range of relevant issues when designing procedures for effective digital badge design and development in medical games and applications.
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