{"title":"基于分布式深度传感器的虚拟现实远程会议系统的开发","authors":"Gongjin Lan, Ziyun Luo, Qi Hao","doi":"10.1109/COMPCOMM.2016.7924850","DOIUrl":null,"url":null,"abstract":"This paper presents a virtual reality (VR) system for the real-time teleconference. We develop a distributed depth sensors system that can reconstruct 3D images of users, and create a panorama image of the conference room in real time. As a result, users at remote locations can have a teleconference in a virtual environment by wearing VR headsets. The contributions of this work include development of a two-level sensor calibration and data fusion scheme; improvement of image quality through the point-to-mesh conversion; development of a distributed sensing and computing architecture. The developed system is advantageous in low cost, scalability for extension, and high performance in VR reconstruction. The developed system has been validated through a number of experiments.","PeriodicalId":210833,"journal":{"name":"2016 2nd IEEE International Conference on Computer and Communications (ICCC)","volume":"130 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2016-10-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"20","resultStr":"{\"title\":\"Development of a virtual reality teleconference system using distributed depth sensors\",\"authors\":\"Gongjin Lan, Ziyun Luo, Qi Hao\",\"doi\":\"10.1109/COMPCOMM.2016.7924850\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This paper presents a virtual reality (VR) system for the real-time teleconference. We develop a distributed depth sensors system that can reconstruct 3D images of users, and create a panorama image of the conference room in real time. As a result, users at remote locations can have a teleconference in a virtual environment by wearing VR headsets. The contributions of this work include development of a two-level sensor calibration and data fusion scheme; improvement of image quality through the point-to-mesh conversion; development of a distributed sensing and computing architecture. The developed system is advantageous in low cost, scalability for extension, and high performance in VR reconstruction. The developed system has been validated through a number of experiments.\",\"PeriodicalId\":210833,\"journal\":{\"name\":\"2016 2nd IEEE International Conference on Computer and Communications (ICCC)\",\"volume\":\"130 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2016-10-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"20\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2016 2nd IEEE International Conference on Computer and Communications (ICCC)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/COMPCOMM.2016.7924850\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2016 2nd IEEE International Conference on Computer and Communications (ICCC)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/COMPCOMM.2016.7924850","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Development of a virtual reality teleconference system using distributed depth sensors
This paper presents a virtual reality (VR) system for the real-time teleconference. We develop a distributed depth sensors system that can reconstruct 3D images of users, and create a panorama image of the conference room in real time. As a result, users at remote locations can have a teleconference in a virtual environment by wearing VR headsets. The contributions of this work include development of a two-level sensor calibration and data fusion scheme; improvement of image quality through the point-to-mesh conversion; development of a distributed sensing and computing architecture. The developed system is advantageous in low cost, scalability for extension, and high performance in VR reconstruction. The developed system has been validated through a number of experiments.