动态环境下基于补偿分割和几何约束的语义SLAM

Baofu Fang, Shuai Zhou, Hao Wang
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引用次数: 0

摘要

现有的slam算法大多是基于静态环境的假设来设计的,这种强假设限制了大多数slam系统的实际应用。主要原因是运动物体在姿态估计过程中会引起特征失配,进而影响定位和映射的精度。本文提出了一种动态环境下的SLAM算法。首先,我们使用BlendMask网络检测潜在的移动对象,为动态对象生成蒙版。采用几何约束联合光流法检测动态特征点。其次,针对语义分割网络分割失败的问题,提出了一种基于相邻帧速度不变性的缺失检测补偿算法。最后,提出了一种关键帧选择策略来构造一个只包含静态对象的语义八叉树图。我们在TUM RGB-D和真实场景数据集上评估了我们的算法。实验结果表明,该算法具有较高的精度和实时性。
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Semantic SLAM Based on Compensated Segmentation and Geometric Constraints in Dynamic Environments
Most of the existing slam algorithms are designed based on the assumption of a static environment, this strong assumption limits the practical application of most slam systems. The main reason is that moving objects will cause feature mismatch in the pose estimation process, which in turn affects the accuracy of localization and mapping. In this paper, we propose a SLAM algorithm in a dynamic environment. First, we use the BlendMask network to detect potential moving objects to generate masks for dynamic objects. The geometrically constrained joint optical flow method is used to detect dynamic feature points. Secondly, aiming at the failure of semantic segmentation network segmentation, a missed detection compensation algorithm based on the invariance of adjacent frame speed is proposed. Finally, a keyframe selection strategy is proposed to construct a semantic octree graph containing only static objects. We evaluate our algorithm on TUM RGB-D and real scene datasets. The experimental results show that the algorithm has high accuracy and real-time performance.
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