{"title":"基于局部二值模式方差的自适应加权纹理分类方法","authors":"Hao Chen, Wending Tang, Ran Tao","doi":"10.1145/3570773.3570843","DOIUrl":null,"url":null,"abstract":"The extraction of local texture information using the traditional Local Binary Mode (LBP) is limited, and it ignores the representation of global texture information, which leads to an unsatisfactory outcome for the texture classification task. Local Binary Mode (LBP) has been widely used in texture classification. This paper utilizes LBPV to resolve this issue (Local Binary Pattern Variance) and proposes a novel adaptive weight joint multi-scale LBPV2 texture picture classification algorithm. The typical variance weight is replaced by the square of covariance as the cumulative weight of the histogram in this method, and the multi-scale texture information is retrieved using an adaptive weight and multi-scale scheme. Thus, the texture classification performance is further improved. Simulation experiments on the commonly used Outex reference texture database show that the proposed adaptive weight combined with multi-scale LBPV2 can significantly improve the performance of texture classification. In the fields of computer vision and pattern recognition, texture analysis is a fundamental visual problem with a wide range of applications, including object detection, remote sensing, content-based image retrieval, and medical picture analysis. For various research questions, numerous academics have put forth various LBP versions in recent years. The dominant LBP [2] model was proposed by Liao et al. in 2009, and it was empirically chosen as the best model out of all the models. Guo et al. proposed LBPV [3], which expresses local contrast information into the straight square of texture images using a local variance confidence and global matching scheme. In order to increase classification performance, the author also proposed a Completed Local Binary Pattern (CLBP) [4] in the same year. This pattern combines three complimentary groups—CLBPS, CLBPM, and CLBPC—using a combined probability distribution. To enhance the traditional local binary pattern's noise resistance and texture expression, Liu et al. proposed the extension of LBP [5] in 2012. Relevant scholars developed a pixel block sampling structure and local neighborhood intensity relationship model for texture classification in 2013 on the basis of conventional LBP [6], and produced notable results. More recently, in 2017, a multiscale LBP [7] was presented, transcending the constraints of conventional LBP representation and not only reflecting the microscopic texture structure but also effectively expressing the macroscopic texture structure of bigger areas. Although LBP and its variations have produced a number of remarkable texture classification results, there are still a lot of possible shortcomings. The expression of nearly entirely lost global information, for instance, results in inadequate texture classification results because most LBP versions are only capable of representing local texture information [1]. In order to significantly improve texture performance, this paper proposed a new method of adaptive weight joint multi-scale LBPV2 for classifying texture images. It did this by introducing adaptive weight classification and by replacing the variance weight in the LBPV calculation method with the variance square as the cumulative weight of the histogram.","PeriodicalId":153475,"journal":{"name":"Proceedings of the 3rd International Symposium on Artificial Intelligence for Medicine Sciences","volume":"6 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2022-10-13","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"An adaptive weight texture classification method based on Local Binary Pattern Variance\",\"authors\":\"Hao Chen, Wending Tang, Ran Tao\",\"doi\":\"10.1145/3570773.3570843\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The extraction of local texture information using the traditional Local Binary Mode (LBP) is limited, and it ignores the representation of global texture information, which leads to an unsatisfactory outcome for the texture classification task. Local Binary Mode (LBP) has been widely used in texture classification. This paper utilizes LBPV to resolve this issue (Local Binary Pattern Variance) and proposes a novel adaptive weight joint multi-scale LBPV2 texture picture classification algorithm. The typical variance weight is replaced by the square of covariance as the cumulative weight of the histogram in this method, and the multi-scale texture information is retrieved using an adaptive weight and multi-scale scheme. Thus, the texture classification performance is further improved. Simulation experiments on the commonly used Outex reference texture database show that the proposed adaptive weight combined with multi-scale LBPV2 can significantly improve the performance of texture classification. In the fields of computer vision and pattern recognition, texture analysis is a fundamental visual problem with a wide range of applications, including object detection, remote sensing, content-based image retrieval, and medical picture analysis. For various research questions, numerous academics have put forth various LBP versions in recent years. The dominant LBP [2] model was proposed by Liao et al. in 2009, and it was empirically chosen as the best model out of all the models. Guo et al. proposed LBPV [3], which expresses local contrast information into the straight square of texture images using a local variance confidence and global matching scheme. In order to increase classification performance, the author also proposed a Completed Local Binary Pattern (CLBP) [4] in the same year. This pattern combines three complimentary groups—CLBPS, CLBPM, and CLBPC—using a combined probability distribution. To enhance the traditional local binary pattern's noise resistance and texture expression, Liu et al. proposed the extension of LBP [5] in 2012. Relevant scholars developed a pixel block sampling structure and local neighborhood intensity relationship model for texture classification in 2013 on the basis of conventional LBP [6], and produced notable results. More recently, in 2017, a multiscale LBP [7] was presented, transcending the constraints of conventional LBP representation and not only reflecting the microscopic texture structure but also effectively expressing the macroscopic texture structure of bigger areas. Although LBP and its variations have produced a number of remarkable texture classification results, there are still a lot of possible shortcomings. The expression of nearly entirely lost global information, for instance, results in inadequate texture classification results because most LBP versions are only capable of representing local texture information [1]. In order to significantly improve texture performance, this paper proposed a new method of adaptive weight joint multi-scale LBPV2 for classifying texture images. It did this by introducing adaptive weight classification and by replacing the variance weight in the LBPV calculation method with the variance square as the cumulative weight of the histogram.\",\"PeriodicalId\":153475,\"journal\":{\"name\":\"Proceedings of the 3rd International Symposium on Artificial Intelligence for Medicine Sciences\",\"volume\":\"6 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2022-10-13\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the 3rd International Symposium on Artificial Intelligence for Medicine Sciences\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/3570773.3570843\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 3rd International Symposium on Artificial Intelligence for Medicine Sciences","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3570773.3570843","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1
摘要
传统的局部二值模式(local Binary Mode, LBP)在提取局部纹理信息时存在局限性,并且忽略了全局纹理信息的表示,导致纹理分类任务的结果不理想。局部二值模式(LBP)在纹理分类中得到了广泛的应用。本文利用LBPV算法解决了局部二值模式方差问题,提出了一种新的自适应加权联合多尺度LBPV2纹理图像分类算法。该方法以协方差平方代替典型方差权重作为直方图的累积权重,采用自适应权值和多尺度方案检索多尺度纹理信息。从而进一步提高了纹理分类性能。在常用的Outex参考纹理数据库上进行的仿真实验表明,本文提出的自适应权值与多尺度LBPV2相结合可以显著提高纹理分类的性能。在计算机视觉和模式识别领域,纹理分析是一个具有广泛应用的基本视觉问题,包括目标检测、遥感、基于内容的图像检索和医学图像分析。针对不同的研究问题,近年来众多学者提出了不同的LBP版本。支配性LBP[2]模型由Liao等人于2009年提出,并经经验选择为所有模型中的最佳模型。Guo等人提出了LBPV[3],利用局部方差置信度和全局匹配方案,将纹理图像的局部对比度信息表达为直方形。为了提高分类性能,作者还在同年提出了一种完整的局部二值模式(complete Local Binary Pattern, CLBP)[4]。此模式使用组合概率分布将三个互补组(clbps、CLBPM和clbpc)组合在一起。为了增强传统局部二值模式的抗噪性和纹理表达能力,Liu等人在2012年提出了LBP的扩展[5]。2013年,相关学者在传统LBP的基础上开发了一种用于纹理分类的像素块采样结构和局部邻域强度关系模型[6],并取得了显著的成果。最近,在2017年,提出了一种多尺度LBP[7],超越了传统LBP表示的限制,不仅可以反映微观纹理结构,还可以有效地表达更大区域的宏观纹理结构。尽管LBP及其变化产生了许多显著的纹理分类结果,但仍然存在许多可能存在的缺点。例如,由于大多数LBP版本仅能够表示局部纹理信息,因此几乎完全丢失全局信息的表达导致纹理分类结果不充分[1]。为了显著提高纹理图像的分类性能,本文提出了一种自适应权重联合多尺度LBPV2纹理图像分类方法。通过引入自适应权重分类,将LBPV计算方法中的方差权重替换为方差平方作为直方图的累积权重。
An adaptive weight texture classification method based on Local Binary Pattern Variance
The extraction of local texture information using the traditional Local Binary Mode (LBP) is limited, and it ignores the representation of global texture information, which leads to an unsatisfactory outcome for the texture classification task. Local Binary Mode (LBP) has been widely used in texture classification. This paper utilizes LBPV to resolve this issue (Local Binary Pattern Variance) and proposes a novel adaptive weight joint multi-scale LBPV2 texture picture classification algorithm. The typical variance weight is replaced by the square of covariance as the cumulative weight of the histogram in this method, and the multi-scale texture information is retrieved using an adaptive weight and multi-scale scheme. Thus, the texture classification performance is further improved. Simulation experiments on the commonly used Outex reference texture database show that the proposed adaptive weight combined with multi-scale LBPV2 can significantly improve the performance of texture classification. In the fields of computer vision and pattern recognition, texture analysis is a fundamental visual problem with a wide range of applications, including object detection, remote sensing, content-based image retrieval, and medical picture analysis. For various research questions, numerous academics have put forth various LBP versions in recent years. The dominant LBP [2] model was proposed by Liao et al. in 2009, and it was empirically chosen as the best model out of all the models. Guo et al. proposed LBPV [3], which expresses local contrast information into the straight square of texture images using a local variance confidence and global matching scheme. In order to increase classification performance, the author also proposed a Completed Local Binary Pattern (CLBP) [4] in the same year. This pattern combines three complimentary groups—CLBPS, CLBPM, and CLBPC—using a combined probability distribution. To enhance the traditional local binary pattern's noise resistance and texture expression, Liu et al. proposed the extension of LBP [5] in 2012. Relevant scholars developed a pixel block sampling structure and local neighborhood intensity relationship model for texture classification in 2013 on the basis of conventional LBP [6], and produced notable results. More recently, in 2017, a multiscale LBP [7] was presented, transcending the constraints of conventional LBP representation and not only reflecting the microscopic texture structure but also effectively expressing the macroscopic texture structure of bigger areas. Although LBP and its variations have produced a number of remarkable texture classification results, there are still a lot of possible shortcomings. The expression of nearly entirely lost global information, for instance, results in inadequate texture classification results because most LBP versions are only capable of representing local texture information [1]. In order to significantly improve texture performance, this paper proposed a new method of adaptive weight joint multi-scale LBPV2 for classifying texture images. It did this by introducing adaptive weight classification and by replacing the variance weight in the LBPV calculation method with the variance square as the cumulative weight of the histogram.