使用教学树对一般物体进行基于表面的几何建模

A. Nakamura, H. Tsukune, T. Ogasawara, M. Oshima
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引用次数: 4

摘要

环境的几何建模是机器人运动规划的重要内容。通常,形状可以存储在数据库中,因此需要确定的元素是位置和方向。本文提出了一种基于教学树的曲面几何建模方法。在这种建模方法中,为了确定物体的位置和方向,考虑了曲面的组合。这些组合由深度优先树表示,这使得操作员很容易从几个组合中选择一个。该方法不仅适用于能获得完美数据的情况,而且适用于在机器人工作环境中三维数据测量条件不佳的情况。
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Surface-based geometric modeling of general objects using teaching trees
Geometric modeling of the environment is important in robot motion planning. Generally, shapes can be stored in a database, so the elements that need to be decided are positions and orientations. In this paper surface-based geometric modeling using a teaching tree is proposed. In this modeling method, combinations of surfaces are considered in order to decide the positions and orientations of the object. The combinations are represented by a depth-first tree, which makes it easy for the operator to select one combination out of several. This method is effective not only in the case when perfect data can be obtained but also when conditions for measurement of three-dimensional data are unfavorable which often is the case in the environment of a working robot.
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